tag:blogger.com,1999:blog-3067137890406701882024-03-17T02:44:49.511-05:00Catholic Video GamersAndy Kirchoffhttp://www.blogger.com/profile/06675860534294083557noreply@blogger.comBlogger180125tag:blogger.com,1999:blog-306713789040670188.post-69753499738663831422022-10-31T04:51:00.006-05:002022-10-31T04:55:47.169-05:0035 Games for 35 years<p>5 years ago I posted a little thing with 30 games for 30 years of life! Now that I have passed 35 years I thought, lets add a few more to the list! </p><div style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px; text-align: center;"><b>The games I enjoyed the most at each year of my life (so far!)</b></div><p><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">1986</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> As a baby I can't remember playing any games so nothing here</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">nor here</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Nor here</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Nor here</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"><br /></b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"></span><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">1990 </b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> I received a hand-me-down from an uncle of an old pong-clone with about 6 different sports variations on pong.</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> I got a NES, loved Super Mario Bros</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Wizard and Warriors</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Metal Gear</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Zelda II</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">1995</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> got a Mega Drive. Golden Axe</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Super Kick off 2</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Super Street Figher 2</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Got a PS1 and got a PC, loved Premier Manager</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Final Fantasy VII</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">2000</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Final Fantasy VIII</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Chrono Trigger (Rom)</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Half Life for PC</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">RPG Maker for PC</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Chrono Cross</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">2005</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Got a pocket PC- played Age of Empires on it</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Pocket PC replaying Final Fantasy IV</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Was doing my university finals, not sure I did much gaming this year!</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Seminary in Spain- no computer, no video gaming.</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Zelda II</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">2010</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> got a PS2, played FFX</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">FFXII</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Xenogears</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Suikoden 1 </span><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> (On a PS3 which I had bought via PSN)</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Wild Arms</span><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /></p><div style="text-align: left;"><br style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;" /><b style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">2015</b><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;"> Castlevania Symphony of the Night<br /></span><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Metal Gear Solid<br /></span><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">I am Setsuna</span><br /><span style="color: white; font-family: Open Sans;"><span style="background-color: #585858; font-size: 13px;">Breath of Five IV</span></span></div><div style="text-align: left;"><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Final fantasy IV on phone (DS version)</span></div><p></p><div style="text-align: left;"><span style="color: white; font-family: Open Sans;"><span style="background-color: #585858; font-size: 13px;"><b>2020</b> </span></span><span style="background-color: #585858; color: white; font-family: "Open Sans"; font-size: 13px;">Mass Effect 2 <br /></span><span style="color: white; font-family: Open Sans;"><span style="background-color: #585858; font-size: 13px;"> Final Fantasy XV (I bought a PS4)<br /></span></span><span style="color: white; font-family: Open Sans;"><span style="background-color: #585858; font-size: 13px;"> Neir Automata</span></span></div>Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-37693089879965621922022-01-15T11:16:00.008-06:002022-01-15T11:20:00.861-06:00Nier Automata and the existential search for meaning <p> <br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://lh3.googleusercontent.com/-TdkdaHktMcs/YeL5TEKdOgI/AAAAAAAAGik/VMRJMYkSOS4tjE-cOxK-acNRmBQSORpvACNcBGAsYHQ/image.png" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="300" data-original-width="168" height="281" src="https://lh3.googleusercontent.com/-TdkdaHktMcs/YeL5TEKdOgI/AAAAAAAAGik/VMRJMYkSOS4tjE-cOxK-acNRmBQSORpvACNcBGAsYHQ/w157-h281/image.png" width="157" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">So, I just finished Nier Automata. What a game! I'm not much for hack and slash gameplay, but Nier really got me converted. All of a sudden, I was 11 years old again, dodging attacks and countering, giving the screen full attention and allowing the thumbs to carry the entirety of my consciousness- or something like that!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Not only was the gameplay the kind of thing FFXV should have been and maybe was attempting, the story, the music, the graphical setting and the world itself were deeply compelling and engaging.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Unlike FFXV which, in many respects, (in the original form without Episode Ardyn and Dawn of the Future alternative re-telling) serves as a very faithful echo of philosophical and moral concepts supportive of Christianity, Nier's underlying philosophy is far more ambiguous.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">But don't get me wrong, usually, in these instances, ambiguity denotes, perhaps, moral relativism or an atheological presentation of the divine, but here, perhaps Nier simply raises questions, it raises questions without necessarily even attempting, or being able to attempt a thorough answer.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The question is THE BIG ONE- does life have a purpose? Is life the kind of thing that has a meaning? Can you put a meaning on life if it lacks one?</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Neir plays out this question within the context of androids who are in an endless war against machines, their hard wired telos is to destroy the machines and enable humanity to return to earth. Androids are hard-wired with this mission, and, conversely, machines are hard-wired (by their alien creators) to seek to destroy androids, and ultimately, humans.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">But the war has gone on for millennia. Machines have evolved, some have broken free from 'the grid' and in evolving they have developed in new and surprising ways. Androids also, in the stalemate with the machines, have, through their consciousness (which the game has us believe that they most definitely possess) sought to find more meaning to life than an interminable war, some seek peace, some seek love, some seek substance abuse, some comradeship. Among the machines religions develop, kingdoms, cults, peace movements and also, of course, nihilistic destruction motivations.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><b>So, what's interesting about all this?</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Most definitely the game picks up from Nietzsche's death of god starting point. I'm not going to quote the passage, but essentially N is telling us that Christianity brought about a will to truth but the will to truth of Christianity actually, according to N, showed Christianity to be false and brought about secular enlightment democracies. According to N, the citizens of these secular democracies do not believe Christianity yet they haven't taken in the consequences of this, the dreadful, frightening, root-uplifting consequences of the death of god. The death of god means, suffering has no meaning, objective so called morality is just interpretation and power, life itself has no meaning. N says that the death of god, when it really comes home, will, unless something is done about it, lead to nihilistic despair.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">N says among his audience there will be strong individuals capable of putting meaning on life and living by their own value system, and he writes for their benefit, to become great and to overcome the chains of Christian morality etc. etc.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">so N gets many many things wrong, I'm doing a PhD on this guy at the moment, and I assure you, he gets more wrong than right. But he does diagnose something that Nier also recognises, that life, in actual fact demands meaning. For N, the worst kind of life is not the Christian but the life of 'the last man' a figure he says is without ideals, without recognition of beauty, concerned only with comfort, in many ways more animal than genuinely human.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The strong individual finds and chooses meaning for his life. Neir shows all the various attempts of this on behalf of machines and androids. The game, one after the next, shows that none of these attempts really satisfy the thirst for meaning, and that, ultimately, even when they do, the player knows that they are based on a lie.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><b>So, given this outlook, why is the Catholic priest pleased with the game?</b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">I guess for one, it makes the gamer reflect on his life, on the fact that life demands a meaning and even if you go out of your way to live absorbed in comfort and without ideals, even this is a deliberate and unhealthy negation from the fundamental quest for meaning.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Second, I enjoyed the canonical ending- on a twist on the jrpg trope, whilst you get a chance to kill 'god' god is the credits- those who invented the game and made the android world that was so hopelessly without true and lasting meaning. This was clever and reminded the player that the world of the androids and machine was a fiction and that the creators of that fiction were, in a sense, cruel and culpable.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">third, I felt the game and the lack of definitive meaning that it offers actually exposes the ultimate truth that all created and invented meanings and false, it invites the player to see that in his or her own life. Fine, but that actually allows the player, perhaps, to investigate, whether, unlike in his world there is a meaning intrinsic to himself that is both intrinsic AND TRUE.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">In the case of the androids, their inbuilt mission was actually kind of false, it was a meaning for the sake of meaning, they were inbuilt with the mission to restore earth to humans, even though, in fact humans were extinct millennia ago, the inbuilt desire was just a created ruse to try and fulfil the existential crisis of meaning. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><b>But maybe in our case and in our world that might not be the case, the difference, of course, is REVELATION. </b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">If a human had come to the androids and told them, thank you for fighting for us, we appreciate you, and we will reward you, what a different game and world it would have been.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">That's our situation, Almighty God, Our Creator and Telos, Whose service our nature is ordered to, has in fact revealed Himself and has founded the Catholic Church as means to our salvation.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">We are not androids or machines searching to place meaning on our lives, some invented meaning to fulfil an existential angst, we have REVEALTION.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">N's big error was his starting error, that revelation had been disproved by early historical criticism. Ultimately the whole of N's philosophical rabbit hole began with this, had he known, as we do now, that the Gospels were not 3rd century inventions, he would not have embarked on the quest to create meaning for life. He would have known that the Life appeared among us, and that His grace offers us the transforming power of divinisation.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><p></p>Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-49982682026156269252021-11-19T11:04:00.004-06:002021-11-19T11:04:49.909-06:00God and Gaming series on Word on Fire<p></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/TffJ8XnpKGM" width="320" youtube-src-id="TffJ8XnpKGM"></iframe></div><br /> I just came across this trailer for a new series on Bishop Barron's channel, God and Gaming. It seems like the series will focus on interviewing individuals from the video game industry, perhaps creators, writers, programmers, producers.... <p></p><p><br /></p><p>The video clearly seems to be suggesting gaming as an avenue of the new evangelisation. I hope that doesn't mean they are going to be focusing on interviewing tiny indy developers who happen to be making uber catholic video games that are actually pretty crap. </p><p>In Hollywood everyone knows there are a few actors, producers, directors and screenwriters who are catholic and who evangelise through their media as best as they can.</p><p>I wonder how possible this is through the video game industry...</p><p>Does like an amazing programmer decide, 'I'm going to program for 'I am Setsuna' because that has a wholesome pro catholic story, I refuse to program for Final Fantasy XIII because it doesn't' it would be interesting to hear if such a choice is even possible.</p><p>Because I love JRPGs its unlikely the show will feature any of my favourite developers, because they all seem to me to be Japanese 'spiritual not religious' character imbued in eastern philosophies. </p><p>I would love to see a Catholic version of what they are doing on the Resonant Arc channel, I think the formula is perfect, there just needs to be objective truths of revelation underpinning the discussion and the sound principles of natural law as a point of reference. </p><p><br /></p>Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-20737510310563820342021-10-13T13:40:00.004-05:002021-10-13T13:40:39.047-05:00Xenogears Analysis podcasts<p> </p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/SuFAV_Z31A8" width="320" youtube-src-id="SuFAV_Z31A8"></iframe></div>So, I've been listening to the analysis of Xenogears on Resonant Arc Youtube Channel. Actually, I've been listening to the Podcasts version of the show which suits me better for downloading and listening in the evenings at double speed.<p></p><p>Xenogears isn't my favourite RPG but I sometimes think it is the RPG that I wish was my favourite, it's an RPG I have played multiple times (but never actually completing), each time hoping "This time I am going to love it". It hasn't happened yet but this Podcast is certainly igniting within me that desire to jump in again and play through the game and finally complete the damn thing.</p><p>I have written about the game previously <a href="https://catholicvideogamers.blogspot.com/2019/05/xenogears-anti-god-or-anti-demiurge.html">Catholic Video Gamers: Xenogears- Anti God or Anti Demiurge?</a> and again, in that post I also comment on an earlier Resonant Arc video. I also suggest some 'Catholic' improvements to the plot of Xenogears!</p><p>Back to the podcast, I have really enjoyed how the presenters offer some insights from psychology and philosophy and even splashed of natural theology. Sure, don't expect lectures in the development of Nietzsche's thought on Eternal Recurrence of the same, or its contested nature within contemporary Nietszchean scholarship (which, in the main sees it not as an ontological theory of the universe but rather as an ethical test to see whether you are living as a genuine 'free spirit'). </p><p>That's not the kind of depth we can expect in a podcast aiming at a general audience by guys who are clearly enthusiasts and intellectuals, but nonetheless men with busy lives who seem to be fiction writers and broadcasters rather than full time academics or 'professional philosophers'.</p><p>It also reminded me that essentially we shouldn't require or expect those analysing the plot and character development arks of Xenogears to actually have some research level qualification in existentialist philosophy and early twentieth century models of psychology-- because, don't forget, the writers of the script certainly weren't at some crazy academic level! That's evident by their mishandling of various theories and mishmashing of, for instance Jung and Freud in order to give us some kind of psychological explanation of Fei's behaviour. </p><p>In the series so far I have really appreciated some of the Japanese translations being re-translated and the open acknowledgement of some of the poorer aspects of the story telling, like, for instance, the fact that many of the key elements in the narrative are known by multiple 'code words' which a first time or even a second or third time player will not immediately pick up on. Then there is the muffled comments and unfinished sentences which are meant to grip the player, but due to the over-use of this method, actually end up more often than not just confusing the player.</p><p>If you are interested in the plot of Xenogears, of understanding the plot and appreciating some of the subtleties of the games storytelling then do head on over and listen to the series, like I said at double speed it is more than manageable without missing anything.</p><p>As a tiny aside, I noticed at one point one of the presenters, <span style="background-color: #f9f9f9; color: #030303; font-family: Roboto, Arial, sans-serif; font-size: 14px; letter-spacing: 0.2px; white-space: pre-wrap;">Casen</span>, by accident referred to Bishop Stone, one of the minor antagonists as 'Bishop Barron', so maybe he has been listening to some of the videos of the Bishop Robert Barron.... from what I can see, neither is Catholic, or at least a clued up and philosophically coherent Catholic, but their analysis is at least objective and they seem genuine seekers of the truth.</p><p>As a minor lament, both unfortunately feel the need to pander a little to the 'transgender' understanding, if it can be called 'understanding' of the human person (inasmuch as it is grounded not in biology or reason by polemic), making apologies for the fact that this game being both Japanese and of the 90s presents Male and Female as the only two genders... shock! Horror! </p><p>Anyway, if anyone else has any other suggestions of podcasts/ youtubes grappling with serious attempts of philosophical analysis of video game narratives let me know in the comments.</p><p><br /></p><p><br /></p><p><br /></p><p><br /></p>Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-71585866062562754262020-09-29T06:01:00.001-05:002020-09-29T06:41:38.965-05:00Review of Final Fantasy XV from a Catholic perspective<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/--YUgDhiu6eI/XzwuMyvqaeI/AAAAAAAAFlM/s_45WnuG1WMAaxH_g-mjgzySqmA69uopQCLcBGAsYHQ/s1600/ffxv1.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" src="https://1.bp.blogspot.com/--YUgDhiu6eI/XzwuMyvqaeI/AAAAAAAAFlM/s_45WnuG1WMAaxH_g-mjgzySqmA69uopQCLcBGAsYHQ/s640/ffxv1.png" width="640" /></a></div><p></p><div class="separator" style="clear: both; text-align: justify;"><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white; text-align: left;">Completely out of the blue I received a message or an email through from</span><span style="background-color: #666666;"><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white; text-align: left;"> </span><a href="https://www.youtube.com/user/ikkinwithattitude/videos" style="font-family: "helvetica neue", arial, helvetica, sans-serif; text-align: left;">Ikkin</a><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white; text-align: left;">, </span></span><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white; text-align: left;">challenging me to take Final Fantasy XV seriously as THE most catholic of all the FF games. Up to that point my only acquaintance with the game was seeing my younger brother playing it a little and watching one of the Brotherhood Anime films. I was kind of put off by both things, the anime had made </span><span style="background-color: #444444; color: white; text-align: left;">me initially think that the main character Noctis was shallow and uninspiring, whilst watching my brother play had put me off the gameplay mechanics as departing way too much from a traditional JRPG of the kind I know and love.</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">With </span><a href="https://www.youtube.com/user/ikkinwithattitude/videos" style="font-family: "helvetica neue", arial, helvetica, sans-serif;">Ikkin's</a><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"> e-mail however I thought, 'what the heck, I actually own a PS4 now (I had bought one to play FF7 Remake) what's to lose?', so I bought a copy of Royale edition and got stuck in. </span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">How did I find the game? In terms of the battle mechanics.... well, I was still disappointed, I really don't rate the battle system, there's too much button mashing, the magic crafting system is too cumbersome, there is too little control over the other party members to really get strategic, there are an incredible number of armour/ accessories to find and equip but only 2 slots to fill, and at the end the basic game is easily bested by just buying 100 of all curatives and eating a good meal beforehand.</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">In terms of more general gameplay, much more positive, I thought it was a huge improvement on the linearity of 13, the game was linear (as all rpgs with a fixed ending have to be) but it magically got the sweet spot of not feeling that way with tonnes of diversions along the way. The semi-open world was implemented even better than we see in the more recent FF7 remake, and the use of the car won me over to the idea of not having a world map, when previously I was attached to the old style of a big character walking over the zoomed out world. </span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">There is so much extra content in 15, SO MANY SIDEQUESTS. To begin with I thought this was a drawback, but over time I can appreciate that it just needs to be respected as 'optional' and 'not necessary' but there if you want a distraction for a while. Probably I lamented the fact that only some sidequests gave any meaningful character development, but when there are hundreds and hundreds of quests you can hardly expect this from developers.</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div style="text-align: justify;"><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">Anyway, I've said enough on gamer stuff, these reviews are meant to be about deeper things, whether the game is a preparation for the Gospel, whether it can be said to support a Catholic worldview in terms of character, morality and theodicy. Do I find here a game that surpasses FFIV in terms of pro-Christian sentiment, or even Trigger, or Setsuna, games I have previously ranked highly under these items of analysis...?</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="font-size: large;"><br /><span style="background-color: blue; color: yellow;">Character and identity</span></span><span style="background-color: #444444; color: orange;"><br /></span><span style="background-color: #444444; color: white;">A game based on sound philosophy ought to have a clear presentation of free will and it should make it clear that it is by the good and bad uses of free will that characters become good or evil. Furthermore, there should be at least some understanding of vocation, that characters are created with a calling, a telos, an end point, something they are designed for and which in some way reflects a virtue of Our Lord and Saviour, Jesus Christ.</span></span><br /><div style="text-align: center;"><img border="0" data-original-height="500" data-original-width="500" height="256" src="https://1.bp.blogspot.com/-e7aoyqtUJj4/XzwzOJQTPYI/AAAAAAAAFls/pOLI0IdwnP80fdM4ggjNFwW6idKWSLz6ACLcBGAsYHQ/w256-h256/ffxv2.jpg" style="color: orange; font-family: "helvetica neue", arial, helvetica, sans-serif;" width="256" /></div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">In many ways FFXV shines in this area, especially when we look at the 'Chocobros' the main party members of the game, honestly, the game <i>really </i>shines here, the 3 supporting characters know that they have a vocation to assist Noctis, the true king, to fulfil his unique calling of firstly, recovering his throne and saving the kingdom, and then, as they grow in realisation of the true nature of the king's vocation, of assisting him to the very end in coming to be able to offer a sacrifice of his life in order to destroy the starscourge, to end the reign of darkness, the infiltration of demons in the world, and enable life and hope to be restored to Eos, the mythical world of this game.</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">Each of the 3 supporting characters does this in a different way, but each was absolute determination, each willing to sacrifice his life for the sake of Noctis, the true king, each knowing that his own meaning derives from this vocation being fulfilled and in no other way. The same can be said of Luna, the main female character, perhaps here to an even higher degree, of King Regis and virtually every supporting character on the side of good.</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">Noctis himself has been crafted masterly, we are again talking about a character who truly develops and grows into his vocation, in some ways like Cecil of FFIV, we see in Noctis some initial defiance and reluctance towards his kingly vocation but by the culmination of the 'canonical ending' of the game we find a grown man willing and able to accept the cost of kingship, of leadership, of being the self sacrificing saviour of Eos.</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="background-color: #444444;"><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;">The FFXV main 4 characters are fleshed out, however, it must be said, this fleshing out comes at a price, to really understand each of their unique motivations, and the depth of their determination towards the telos they have received you have to spend a good number of hours both watching the anime, paying attention to various side quests off the main storyline and also purchasing their respective DLCs. Episode Ignis above all is a must purchase to get a grasp on 'specs' and truly appreciate what a true Christian knight he is. So one could argue here that FFIV or Chrono Trigger does a similar amount... with far less investment, but then, let's not forget the 16bit RPG characters leave much to the imagination, for good or ill, that's how it had to be. In the current generation there is a capacity to develop realistic fully fleshed individuals and so, I think almost necessarily, there is going to have to be more material on them and more investment needed to grasp it.</span></span></div><div><span style="background-color: #444444;"><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><br /></span></span></div><div><img border="0" data-original-height="1152" data-original-width="2048" height="180" src="https://1.bp.blogspot.com/-PW8sQ9Q3Fb8/X3MQ4dmhaeI/AAAAAAAAFrk/93daREeUDa0IHUXcIQo8lL0LwqlTkt6YACLcBGAsYHQ/w320-h180/dclhzcm-188c8525-018b-445a-a7d3-d0aa4e799bec.jpg" width="320" /></div><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">What isn't so great in terms of character and vocation and the use of free will to shape good or evil traits....? I think some of the stuff relating to the starscourge..... although if you hunt through lore you can come to the opinion that the scourge isn't inflicted by the gods, but is in itself a kind of natural evil, like a disease, but it is a disease that, if received, turns you into, according to the English translation "a deamon".... that's kind of problematic in the ordinary use of the word, as a demon usually means an evil being whereas the victims of the scourge to me, ought to be more correctly called zombies. But then there is Ardyn, a guy inflicted with the scourge, someone who has indeed sucked it up to a diabolical level, and yet he hasn't ended up as a zombie like all the others with the scourge, instead he is meant to be the main bad guy.... but given the fact that he is only 'evil' insofar as he has been poisoned, does that mean </span></span><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">all his subsequent actions ought not to be truly ascribed to him as wicked acts, but sick acts of a man poisoned by the starscourge? There is some confusion here, and it is hard to discern from the in game lore exactly how culpable we can take Ardyn to be, whilst at the time time being told by the game that we ought to dislike him and see him as the main antagonist. I do dislike him and can see him as one of the most evil FF enemies ever formulated, but much of the fan community has taken Ardyn to be 'the true hero' of FFXV this is problematic and I will return to this later. For now I will add </span><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">there is something in the fact that Ardyn, once he has sucked up the scourge, he doesn't transform into a zombie, like we see with Ravus, rather it seems like Ardyn's evil will enables him to control the scourge and have dominion over it, a bit like sephiroth in 7 seems to have a malicious will so powerful that he can manipulate Jenova. Ardyn is evil, not just sick, he has become a monster through free will, he is not merely poisoned by the scourge, he is deliberately drunk with it.</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">Overall the presentation of character development and moral formation is good in FFXV the main characters are not all saints, there is some level of impurity in their mindset, but we don't actually see or hear of any of them in relations before marriage, they are focused on their mission. Noctis dies a virgin, as does Luna, and this for the game is just a matter of fact because sexual acts are not the greatest fulfilment in a life, they have a given purpose and a context and Noctis and Luna both realise that their calling has required this sacrifice of them. Neither of them becomes distracted by their passions but both overcome human inclinations to achieve greater good, indeed, the salvation of the world. Indeed, both Luna and Noctis accept the arranged marriage as a means to greater good, namely, peace, in spite of reservations from both of them. The game is a calling upwards to higher selfless motivations that each of us ought to replicate in our own lives. </span></div><div><br /></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/-VyjrXOMmk_I/X3MQ37GGPLI/AAAAAAAAFrg/uZ8RZIeEqBkQmCFuJzZ38XufG8PLJSm_gCLcBGAsYHQ/s1896/lunda-copy.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1056" data-original-width="1896" src="https://1.bp.blogspot.com/-VyjrXOMmk_I/X3MQ37GGPLI/AAAAAAAAFrg/uZ8RZIeEqBkQmCFuJzZ38XufG8PLJSm_gCLcBGAsYHQ/s320/lunda-copy.jpg" width="320" /></a></div><br /><br /><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><span style="background-color: blue; color: yellow; font-size: large;">Episode Ardyn and the gods</span></span></span></div><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">I said earlier that the reception of the character Ardyn has been problematic, for a vocal group of fans on YouTube has come to the conclusion that Ardyn is the true hero of FFXV. If this is the case it radically damages the Catholicity of 15. In many ways this is THE issue on which the Catholicity of 15 stands or falls. According to this rival theory, which unfortunately has become an official rival theory through Ardyn's DLC and the Dawn of the Future Novel, the gods and above all Bahumut are the evil force in 15. They are the ones who are responsible for frustrating Ardyn's initial peaceful plan to heal the scourge in favour of the violent one of his brother, they are the ones who had Ardyn tortured, they are the ones who then arbitrarily declared that the blood of the chosen king would be needed to end the scourge- so many lives lost all due to the gods and as a response to this Ardyn decides- I will continue to suck the scourge up, so much so that I will become more powerful than the gods I will destroy the gods who have intervened too much in the world of Eos, and I will destroy the kings of Lucis in revenge for the evils they did to me. </span></span></div><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">I personally don't think the 'non canonical ending' sits well with the entirety of the narrative, and I think furthermore it ignores and excuses the free will Ardyn had at every step of the way..... he is not the hard done by anti-hero, rather he ought to have realised the scourge was changing him into a monster, he ought to have stopped sucking it up. He ought to have realised that this plan was not going to work and that his brother's violent one (alongside the longer term ability of the oracle to genuinely heal others) was the only way to avoid even greater tragedy, namely what came to pass in and through him- the death of most people on Eos and the plunging of the world into demon infested darkness.</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face="helvetica neue, arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">And the gods? </span></span></div><div><span face="helvetica neue, arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face="helvetica neue, arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">This is a clincher, the rival interpretation wants us to see the gods like the demi-gods of FFXIII, giving arbitrary vocations to characters and forcing them to do their bidding regardless of their free will and their flourishing. But the point is, they don't need to be seen that way and the game doesn't really want them to be seen that way. The Astrals or gods, are clearly the guardians of Eos they are not out for themselves but beings there to enable the continued operation of the world- electricity, transportation, safety from meteors falling.... </span></span></div><div><span face="helvetica neue, arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span face="helvetica neue, arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">And finally, the gods themselves don't seem to have control over the plan for the chosen king to stop the scourge, it seems to be something they have received.... in one of the lines of ingame lore we find "the gods await the coming of the chosen king", it isn't the gods making it all up, they seem to be better understood as angelic protector beings or embodiment of nature forces rather than a pantheon of deities, they want the good of humanity and they have discovered that this involves ending the scourge, that the scourge can't be sucked up a la Ardyn but rather the sacrifice of the life of the chosen king is for some reason capable of ending it. they do not know why, they just know it, and it works, light does return to the world and the darkness ends.</span></span></div><div><br /></div><div><span style="color: white;"><span style="background-color: #444444;">If you are willing to embrace the canonical lore of the game, and ignore the fanbase with its warped view of Ardyn and its cult of existential freedom then FFXV scores very high here.</span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><img border="0" data-original-height="720" data-original-width="1280" src="https://1.bp.blogspot.com/-c4M0S7NXGPo/X3MQ3-GBszI/AAAAAAAAFrc/Lh3eO8_SNTgDVaYaBSg108IogbL3zWH8ACLcBGAsYHQ/s320/maxresdefault.jpg" width="320" /><br /><div><span face=""helvetica neue", arial, helvetica, sans-serif"><br /><span style="background-color: blue; color: orange; font-size: large;">Reality of Objective Moral laws.</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;">Are the actions of characters that are wrong depicted as breaking some moral law, of pricking the conscience, or of harming themselves in some way?</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div style="text-align: right;"></div><div><span style="color: white;"><span style="background-color: #444444;">Certainly the game shows Ardyn's actions as diabolically opposed to some kind of moral law, his murder of Luna, his takeover of Insomnia, his spreading of the endless night across EOS. We are meant to feel repulsed by him as the game continues through to its final chapters.</span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;">What about more generally... the weird thing is, its hard to think of too many delicts committed by any other character....the main characters have a few ups and downs in their relationships but I can't really recall a strong clash with basic Christian morality. One moment of relativism is a small amount of normalisation of pornography, I think one scene shows Gladio with an impure magazine and in another the main characters joke that a young boy, who seems to me about 12, would be hiding pornography in his 'secret cupboard' but that would be a normal and unobjectionable thing. So there are some problems in the area of purity. Although it cannot be said that the characters are depicted as being linked to impure relationships outside of marriage, they don't seem to be strongly acknowledging the importance of chastity... it's almost a chastity by necessity of their calling to guard the king (or be the king). But what can be said with some confidence is that all 4 characters end the game as virgins and I think this is great, the game's presentation shows that there are causes that require heroic self sacrifice, and that if you are purusing one of these causes then it is just obvious that a romantic or sexual relationship with someone else is going to be an unnecessary and unhelpful distraction. Furthermore the game's presentation of continence is positive, the 4 characters enjoy life, they enjoy friendship, they get so much from their relationships and from pursuing their goal that in all honesty women are not a major thought to them aside from the odd joke. Christ tells us that celibacy is higher than marriage and I think this game gives a very practical presentation of why that is. Even the marriage between Noctis and Luna is one that is founded on a bigger project- peace between nations, and the oracle's desire to help the king fulfil his mission in whatever way is necessary. The fact they do not have a gushing romantic relationship is not a disaster in the plot line! That is obvious to anyone who understands the nobility of a higher vocation and of following duty out of self sacrifice. Too many trolls online don't get this because they are trapped in the hedonism of a culture that worships the orgasm and thinks the highest form of love is sentimentalism. FFXV is an antidote to this mindset if you are able to take it.</span></span></div><div><span style="color: white;"><br /></span></div><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: blue; color: orange; font-size: large;">Interior Struggle to pursue the good.</span></div><div><span style="color: white;"><span style="background-color: #444444;">Definitely. Above all in Noctis coming to terms with his role of self sacrifice. We see it in Luna approaching her death without flinching. We see it in the DLC of Episode Ignis in the character of Ravus, and indeed, of Ignis, although in Ignis case there is little struggle, he is a man so trained in virtue that he follows the good at great damage to his own self without hesitation. It's really then in Noctis that we see the struggle to pursue a vocation, he has a couple of tantrums but eventually, with the help of his bros and with 10 years of silent meditation he is able to embrace what is called of him and to do so to the very end.</span></span></div><div class="separator" style="clear: both; text-align: center;"></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: blue; color: orange; font-size: large;">Divine Providence working through free will.</span><br /><span style="color: white;"><span style="background-color: #444444;">So there is definitely something of fate in FFXV, it seems to me that the promised King is an objective prophetic reality that neither men nor gods have control over but that it is a certainty that they both anticipate and long for. The King is meant to end the scourge, but that doesn't mean he can sit back and relax, no providence is achieved through free will and through heroic acts of free will- by Luna, by Regis, by Gladio, by Ignis and above all Noctis. </span></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="color: white;"><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/-MSUS_cApeBk/X3MS-MDaJ8I/AAAAAAAAFr8/qvUvoc6dgZkFW9hPeVXoKsOaA6iwiq5-gCLcBGAsYHQ/s1280/3372816-noctis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="720" data-original-width="1280" src="https://1.bp.blogspot.com/-MSUS_cApeBk/X3MS-MDaJ8I/AAAAAAAAFr8/qvUvoc6dgZkFW9hPeVXoKsOaA6iwiq5-gCLcBGAsYHQ/s320/3372816-noctis.jpg" width="320" /></a></div><span style="background-color: #444444;"><br /></span></span></span></div><div><span style="background-color: blue; color: orange; font-size: x-large;">Self Sacrifice for others</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: #444444; color: white;">Here again is where the game shines again and again and again. The 3 supporting members of the brotherhood essentially live for Noct, in fact they are waaay better and reliable and faithful than Yuna's gang on her journey as summoner, Regis made great choices. They are completely dedicated to protect and defend Noct, they have reverence towards him and know that the whole world rests on him, or certainly at least their kingdom... and then as the game progresses, the whole world. Luna gives up her life to ensure that Noctis gets the ring that he needs to fulfil his calling and to ensure the support of the gods. Then, of course Noctis himself who comes to terms with and embraces the full consequences of what it means to be the true king- I think one of the characters says "Many were willing to give their lives for the sake of the king, now the king is called to give his life for the sake of the many." Again and again as a priest, a Catholic priest in the one true religion that Our Lord and Saviour founded, I am struck by aspects of Noct's calling and sacrifice. I realise in my own vocation the many people who gave so much to enable me to receive the sacred character of the priesthood, and I see in return that my life has to be spent in return, I have to welcome the fact that my life must be a sacrifice, "Welcome indeed is the heritage that falls to me".</span></span></div><div><span style="color: white;"><br /></span><span face=""helvetica neue", arial, helvetica, sans-serif"><img border="0" data-original-height="800" data-original-width="1620" src="https://1.bp.blogspot.com/-SjE3AvfujY0/X3MS-Euzq5I/AAAAAAAAFr4/74Sxl1lMR1wvPYC2c5ty0W1jQqbA9gxAQCLcBGAsYHQ/s320/final-fantasy-xv-noctis-luna-cover-1620x800.jpg" width="320" /><br /><span style="background-color: blue; color: orange; font-size: large;"><br /></span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: blue; color: orange; font-size: large;">Basic Christian Theodicy- Monotheism</span></span><span style="background-color: blue; color: orange; font-size: x-large;">, Goodness of creation, understanding of eternal reward/punishment based on moral behaviour.</span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: #444444; color: white;">I think this could be an area where the game falls short a little. First of all there is polytheism. It could be that he 'gods' of this game are more like planetary defenders, angelic beings rather than divinities to be worshiped. All the same there is a tension, on a few occasions prayers are offered to these divinities, and they are referred to as 'divine' beings. It does seem as if perhaps Noct has found himself in a similar place to Aeneas in Virgi's Aeneid where the different deities have competing influences on his life and vocation and yet, just as with Aeneas, there is a 'fate' which even the gods are powerless against. Aeneas will found Rome, it is written, Jupiter sees it as a reality in the distance and informs Juno of this, much to her displeasure. Likewise the 'gods' of FFXV are not all powerful and there is clearly a force above them. I would like to think this is a true creator Who even created these lesser beings to rule and govern Eos for him, but maybe I am just reading too much into a mythology which unfortunately for all the DLC is not fully fleshed out. There are still many holes in the role of these divinities, their relationship to Eos, the crystal, the starscourge, fate, the promised king.... a Catholic can certainly put a monotheistic spin on it but I don't think it could be argued as canon. </span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: #444444; color: white;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br />Additionally, if the game HAS to be taken as polytheistic I think I would point to a second problem.... it isn't polytheistic enough.... what I mean is the people of Eos do not seem to have any religious sense.... there are a few hints of exceptions, we hear of a prayer vigil at the death of Luna, Ignis tells Noctis to make a prayer of thanksgiving after a victory, a few NPCs says 'may the stars protect you' or 'God speed'.... but for all the very real and evident role of the gods in the life of Eos the people seem particularly ungrateful! There are no temples, there are no festivities in honour of Titan who holds the meteor back, no rites of thanksgiving for the electricity that comes as a result of this meteor, no efforts to placate the angry Leviathan, no prayers in honour of Shiva who there cosomogony sees as the friend of mankind. This is problematic, it is the first precept of the natural law to worship God or gods as they are understood, and we ought to see this in any game that is giving us the building blocks of a Catholic worldview. </span></span><br /><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;"><br /></span></span><span face=""helvetica neue", arial, helvetica, sans-serif" style="color: white;"><span style="background-color: #444444;">When it comes to the 'goodness of creation' I think the game keeps this intact. The star scourge is clearly a defect ad extra, not part of the original plan and the aim is to restore creation to its original beauty, the final scene of the landscape of Eos seems to portray this well.</span></span></div><div><br /></div><div><span style="background-color: #444444;"><span style="color: white;">In terms of eternal reward of punishment..... again some problems here unfortunately. It isn't as bad as FFX where we have all the bad guys in heaven along with Tidus (who morally speaking was in mortal sin at the moment of his death also), but instead we have a kind of fuzzy reality. The end game shows a 'beyond'- Ardyn says to Noct, 'I will see you in the beyond' and to me it looks like they both go into eternity, they both die humanly speaking and then we have the final showdown between Noct and Ardyn in an eternal realm. Ardyn seems to be offered the opportunity to be purged from the scourge..... wow! An offer that shows the magnanimity of Noctis, he will allow even this fiend to be purged and to have life for the price of his own. Ardyn doesn't take it and so gets annihilated with the scourge, with the ring and.... according to my reading, with Noctis..... they all seem to fade into nothingness whilst in the eternal realm. That's how I read it, and that is disappointing, there should, there must, according to the very laws of the universe which we all feel and breath, and even our pagan ancestor's realised, there ought to be a blissful continuation for Noctis and an eternal punishment for Ardyn. the final scene of the wedding.... does this demonstrate this... maybe..... or maybe it is the last thought that is in Noct's mind as he is annihilated. I think as Catholics we can choose to say, 'yes he made it, he lives on and is happy with Luna', but how that is possible after he has just been annihilated seems tricky to me. </span></span></div><div><span style="background-color: #444444;"><span style="color: white;"><br /></span></span></div><div><span style="background-color: #444444;"><span style="color: white;">Additional to the Noct/Ardyn showdown, there does seem to be some eternal continual existence of Luna and King Regis and the other kings, so there is some sense of eternal life. But it is clearly confused because the kings who enjoy eternal life and not saintly, so it is weird, very weird. So there is some confusion in the treating of eternity, reward and punishment and the place of the gods in FFXV. </span></span></div><div><span style="background-color: #444444;"><span style="color: white;"><br /></span></span></div><div><span style="background-color: #444444;"><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/-TbNI_3GwOhU/X3MT1XH-3hI/AAAAAAAAFsI/L7SoC7ENX4Aj_bceOsILn19NXcUHxkYoQCLcBGAsYHQ/s740/734033_orig.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="415" data-original-width="740" src="https://1.bp.blogspot.com/-TbNI_3GwOhU/X3MT1XH-3hI/AAAAAAAAFsI/L7SoC7ENX4Aj_bceOsILn19NXcUHxkYoQCLcBGAsYHQ/s320/734033_orig.jpg" width="320" /></a></div><br /></span></div><div><br /></div><div><span face=""helvetica neue", arial, helvetica, sans-serif"><span style="background-color: blue; color: yellow; font-size: large;">Conclusion</span></span></div><div><span face=""helvetica neue", arial, helvetica, sans-serif" style="background-color: #444444; color: white;"><br /></span></div><div><span style="color: white;"><span style="background-color: #444444;">Ok, I began this game sceptical, unsure that it would live up to the hype with which it had been recommended to me. I was fortunate to play the game at completion, the Royal Edition, with all the DLC available at their appropriate points in the story. Many early players of the game were not so fortunate and I can't really share in that frustration, for me, story-wise, the game was coherent enough and felt polished, those who played the game at launch didn't all get this and only 5 years later were they in my position. </span></span></div></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;">What an adventure the game has been! Rarely as an adult do you play a game where you think, "wow, this has impacted me and will stay with me for a long time", and I have to say, I feel that about FFXV. With my whole heart I wish the battle system was better, this stops the game from being as great as it deserves to be in terms of gameplay and strategy and all the things that are so important to a good JRPG. </span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;">The challenge is to realise the kind of game FFXV is meant to be. There are 2 key themes of the game 1) It is meant to be a story about struggle in pursuing your vocation and accepting what is demanded of you, even great acts of self sacrifice</span></span></div><div><span style="color: white;"><span style="background-color: #444444;">2) It is meant to be a story of brotherhood, of friends supporting each other, of over-coming selfishness in the pursuit of the a shared mission which again, is given to them, not self created.</span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;">In both aspects there is an essence of 'accepting courageously your given vocation' and 'fulfilment through accomplishment of duty', any game or any story which purports to have a Catholic worldview will have these elements. Most FF games fail dreadfully in this way, they are all about escaping your vocation, disobeying the gods, killing the gods, and a bad of friends which really have no shared mission at all aside from what they have individually chosen.</span></span></div><div><br /></div><div><span style="color: white;"><span style="background-color: #444444;">FFXV is a great game from a Catholic perspective. But it isn't perfect for sure, there are issues with the episode Ardyn cult and then there are some issues with the Natural Theology of the game. Overall though, it presents a surprisingly uplifting and counter cultural narrative to so much that is on offer there. No homosexual perversion, much less fanservice than so many JRPGs, a worldview that values the essential rather than the existential- Aristotle rather than Nietzsche. I am grateful that I was introduced to this game and I hope to share some Catholic insights that I have drawn from it over the next months. </span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;">May Almighty God, through the intercession of the Blessed Virgin and St. Michael the Archangel, bless you, having persevered through this length analysis. I hope to hear comments in the box and by email.</span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div><div><span style="color: white;"><span style="background-color: #444444;"><br /></span></span></div>Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com4tag:blogger.com,1999:blog-306713789040670188.post-23069189207393513192020-07-21T11:28:00.000-05:002020-07-21T11:28:01.184-05:00Great analysis video of FF4I really enjoyed watching <a href="https://youtu.be/iPxUzmWKyfU">Mr Gentleman's New Video</a> on Final Fantasy IV, it stands at about 90 mins in length but is very worth watching, the author points out a lot of Christian elements in the game, many of which I averted to in <a href="http://catholicvideogamers.blogspot.com/2014/06/final-fantasy-iv-review-draft.html">my review of the game</a>.<div>
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What I really like is his deep analysis of Cecil's character- how he points out that his relationship with Rosa cannot solve all his problems while he is piled up in sin and evil, something that a lot of modern media ignores- suggesting that if you add romance to your life all your problems go, FFIV shows the truth of the genuine human condition.</div>
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Also clever was his discovery that the 4 fiends are the names of demons in Dante's Inferno.</div>
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he does an amazing job dissecting the game, well worth watching.</div>
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Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-62534885340795684002020-07-06T11:33:00.003-05:002020-07-06T11:33:28.695-05:00Final Fantasy XV- THE Catholic FF?I recently came across a <a href="https://www.youtube.com/channel/UCvghAytCBEyYaJPm4dTDqRg">Youtube Channel by Ikkin</a> which has some awesome videos on the how FFXV can be seen as supporting the Catholic Faith.<br />
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I really love her videos because she offers a sophisticated analysis of the game in the same way that I attempt to do through the reviews in this blog.<br />
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If you have played FFXV or if you don't mind massive spoilers, check out her videos, she has a 3 part series on FFXV.<br />
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I hadn't even touched FFXV prior to Ikkin's reviews, but now I am getting engrossed in it so hope do to some more posts on this game once I have completed it.<br />
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I love how in her first video on FFXV she makes a general analysis on how so many FFs are anti Catholic in story pointing out the 2 worst culprits FFX and Tactics, she does it in a really amusing style that is brutally true. As I said, watch the whole thing if you don't mind spoilers:<br />
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com1tag:blogger.com,1999:blog-306713789040670188.post-55948059966976456792020-05-24T15:34:00.000-05:002020-05-24T15:34:05.900-05:00Drugs, alcohol, women, impurity, crime.... and video games?<div class="separator" style="clear: both; text-align: center;">
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I've noticed on a few conversion stories and also some sermons that I have watched recently that there it's becoming more and more usual for 'gaming' to be grouped in with all the 'pre-conversion' vices.<div>
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Priests, preachers, converts, this isn't fair!</div>
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Imagine a conversion testimony or a powerful sermon which condemned "Drugs, alcohol, women, impurity, crime and ... books"</div>
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Everyone would think, "you what?" </div>
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Sure there are trashy books out there, basically pornographic literature, seedy novels with racy titles and a women (or man) with very little clothing on the front of it.... </div>
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But that doesn't mean "books" as a medium, as a type of entertainment, are a pre-conversion vice.</div>
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Maybe you could say someone addicted to gambling video games, sure, a pre-conversion vice.... maybe someone who played video games 8 hours every day and did nothing else, a pre-conversion vice...... maybe someone who deliberately played games with impurity and outrageous and gratuitous violence in them, games that probably account for about 5% of all those in the top 100 sales of last year in video games, maybe that would be a pre-conversion vice.</div>
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But gaming as a whole.... no way, its not a pre-conversion vice, its simply a form of 'play', of healthy distraction, just like reading or nature watching or watching a sports game, or playing snooker.....</div>
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So be careful, more specific if you want to list gaming as your pre-conversion vice.... playing Tetris on the bus to work is hardly confession matter.</div>
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Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-67965243149091245012020-05-22T15:27:00.001-05:002020-05-22T15:28:23.695-05:00Wolverine is a Christian?!<div style="text-align: center;">
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I was watching some old x-men cartoons and stumbled across a cool episode which presents the Catholic Faith in a pretty good light.... it was made in about 1993, when you watch this little youtube video of the best bits, you realise how society has changed for the worse. I can't see a cartoon these days having this kind of pro-Catholic message thrown in there... its all about being pro unnatural marriage, body mutilation, baby killing and indigenous pagan religions.Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com2tag:blogger.com,1999:blog-306713789040670188.post-37164798680904845952020-04-21T11:34:00.001-05:002020-04-21T11:34:46.383-05:00Wutai, FF7 and Religion<div class="separator" style="clear: both; text-align: center;">
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It looks like in the Remake version of ff7 Wutai is being depicted very differently, it is clearly being depicted as a serious military force, with which currently Shinra has a temporary ceasefire agreement. When the gang reach the Shinra HQ the explanation for as to why the place is so well defended is, again, put down to the threat from Wutai.<br />
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It looks like Wutai is being taken seriously.<br />
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So expect as the game continues more about Wutai, more development of its lore and a re-consideration of how it has been presented up to now.<br />
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For certain it will have to be treated as a genuine challenge to Shinra, we have got to be dealing with a huge city, capable not only of defensive viet-cong style resistance, but also of feesably crossing continents and mounting an assault on Midgar.<br />
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The original FF7 and Crisis Core Wutai certainly was not up to this, it was barely more threatening than Rocket Town, it had a very small number of residents and consisted of two screens worth of populated land.<br />
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That all has to change, we have got to be considering something more like Junon now.<br />
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What will be different with Wutai will presumably be that they are not using Mako to power their military industrial complex, I expect they are using good old oil, but possibly given the way things are nowadays I imagine Wutai will be depicted as powering everything from Wind farms.<br />
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This will probably be useful to the game as it essentially gives an answer to the frequent and obvious refrain made by those who wish to defend Shinra- it is either this or living without electricity, central heating, etc etc etc.<br />
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One thing I would love to see emphasises though, is a presentation of Wutai's religion. My recollection is that the people of Wutai worship the dragon god Leviathan. Clearly they are not planet worshippers and I would love to see that presented. I know FF7 is all about Gaia theory etc. etc. but it would be really interesting to see a civilisation which did not accept that, but rather, worshipped gods of their own and had views of the after-life tied up in their own gods, rather than the return to the Mako which is the main viewpoint.<br />
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Maybe we don't return to the Mako, maybe the planet's Mako is really just a subterranean liquid fossil fuel.<br />
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It was interesting reading on the planned history of Wutai:<br />
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"Wutai was much different from how it appeared in the final product: Wutai was to be a town built around the Temple for the "Wutaia faith", a religion dominated by female hierarchy that worshipped a female deity. The current hierarch was to be the young Sasame-no-Himemiko, the 89th in line. Due to Sasame being only 15 years old, the real leader would be the high priestess, Izayoi. Godo would not have been the leader, but rather the head of the Kisaragi family, the servants to the Wutaia leader."<br />
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I'd love to see a greater exploration of this rival religious system, that would mean that Wutai is no friend of Avalanche, nor of Shinra for that matter.<br />
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But, let us not forget, there is clearly a third religious system in FF7 world.... perhaps it has been long forgotten or abandoned, but at least at some point there was a 'Church'. Aeris, as we all know, seems to hang around there.<br />
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Maybe, just maybe, that Church is the true religion. Obviously Leviathan isn't the one true God as he is a summon, but how to explain away the Mako religion that has taken so much of Midgar by storm?<br />
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I'm not sure and I don't think the FF7 writers are interested in any way of exploring that possibility.<br />
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Just some thoughts.<br />
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com2tag:blogger.com,1999:blog-306713789040670188.post-62732029585245034972019-12-10T04:05:00.001-06:002019-12-10T04:05:04.519-06:00All too true!<div class="separator" style="clear: both; text-align: center;">
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-53831664076141223432019-11-27T14:32:00.001-06:002019-11-27T14:32:16.794-06:00Approaches to grieving (ffvii spoiler)I have recently been replaying ffvii in preparation for the remake.<br />
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One feature I had failed to notice previously is the manner in which each of the party members react to the death of Aeris.<br />
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It is a really beautiful moment in which we see something of the depth of characterisation in the party members expressed as well as it could be given the playstation's graphical limitations.<br />
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Take a look at the video and see for yourself.</div>
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<a class="ytp-title-link yt-uix-sessionlink" data-sessionlink="feature=player-title" href="https://www.youtube.com/watch?v=MLrP4rPPlwc" target="_blank">FF7 - All Character Reactions To Aeris' Death</a></div>
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I particularly like Yuffi's scene which I think shows her offering some prayers for Aeris, she then tries to hold herself together before collapsing upon Cloud in tears. What I liked about this was 1) It disclosed her commitment to the religion of her ancestor's 'the dragon gods' of which we hear almost nothing about it the game, 2) it shows her deep affection and perhaps even crush towards Cloud (note how of all the dating scenes Yuffi is the only girl who actually chooses to kiss Cloud for herself) 3) It shows the softness of Yuffi and even the sensitivity underneath her tough exterior.</div>
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I could probably offer a similar analysis for each of the other characters in their specific manner of mourning the tragic death of Aeris, but I will leave you to do that.</div>
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What I will add is that the different reactions also parallel some of the common responses I often see towards death in my work as hospital chaplain. The game is pretty true to life in the different responses death can bring out in people. </div>
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In fact I actually like Cait Sith's ultra weird response- for me this response is actually genuine and common, the person who tries to cheer up the situation in some way or is ridiculously jolly as their loved one is passing, but this is really just a mask for the underlying gnawing sense of grief. I think in Cait Sith's position that also is particularly appropriate given that his betrayal of the party can easily be seen as a cause in bringing about the death of Aeris through the handing over of the keystone... perhaps... I'm not so sure about that now, ... all the same laughter is often a cloak for tears deep down.</div>
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In this month of November, the month for remembering the Holy Souls in Purgatory it is salutary to call to mind the eternal truths- death, judgement, heaven and hell. Each one of us will die, each one of us will be judged... perhaps some will mourn our deaths for a little while, but then, ultimately we will all be forgotten. Our souls however will continue, either in heaven, or for the vast majority, in hell. <div dir="auto">
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Stay on the narrow road, in the One True Catholic Church and go to confession regularly.</div>
Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-10567191238181349152019-06-10T09:01:00.001-05:002019-06-10T09:01:37.775-05:00Feeling guilty about gaming deaths!!!?<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-9AxH0w9pCB0/XP5isHwZOiI/AAAAAAAAEzE/yY7ogg-IrRkmO1cmxWh5DrvYV6DKAYiBQCLcBGAs/s1600/Professor-Mordin-Solus-Mass-Effect-2-e.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="663" data-original-width="500" height="320" src="https://1.bp.blogspot.com/-9AxH0w9pCB0/XP5isHwZOiI/AAAAAAAAEzE/yY7ogg-IrRkmO1cmxWh5DrvYV6DKAYiBQCLcBGAs/s320/Professor-Mordin-Solus-Mass-Effect-2-e.jpg" width="241" /></a></div>
I just finished Mass Effect 2 for PS3, I am years behind current games! But being years behind has the advantage of getting an awesome title like ME2 for only £2 in CeX.<br />
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I was wondering if anyone else out there couldn't help feeling a bit guilty about the fate of certain characters in this game....<br />
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If you don't know, in Mass Effect 2, depending on how you play the game and how much time you pump into the game characters will either live or die in the final chapter of the story and all at a pretty rapid succession!<br />
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For me, I felt bad when Mordin died, and again, of all things, when Garrus died, I even had a twinge of guilt at seeing Jack's mangled face.... am I disclosing here how little I put into the game, here...?<br />
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I think to be honest only Grunt, the black guy, Miranda and the DLC girl survived for me... this was surprising as I thought if you did the side quests for each character they basically would survive... this was not the case, I used Garrus all the time in pretty much every quest.... but still... he didn't make it.... any I felt a little guilty for it......<br />
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As for Grunt, I had no sympathy towards him, I had read a few minor spoiler hints and I was under the impression that you had to choose one character to kill off, to send on a suicide mission..... I had Grunt in mind for this because I figured he was the least human and most animal like..... and yet, Grunt survived!<br />
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I went down to CeX and saw Mass Effect 3 for £2, so have just bought it, I understand that characters that lived can get carried over, but those who died, they are gone forever.<br />
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There is something refreshing about this. In most games death is something that can be corrected with loading up an old save, or using a phoenix down or whatever.... but here, death is death and we have to live with the consequences of our failings to protect the characters in our team. That's something I really like because its true to life, and whilst we play games as a form of escape, I like games to have some moral teaching in them, or something to help make me a better person. Being reminded of my mortality and the mortality of my friends, and the permanence of death... they are all good things from a Catholic world view.<br />
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Remember Mordin, thou art bits, and unto bits thou hast returned.<br />
Remember Fr Higgins you are dust and unto dust you shall return.Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com1tag:blogger.com,1999:blog-306713789040670188.post-16167561449533457332019-05-23T16:24:00.005-05:002019-05-23T16:24:38.996-05:00Existentialism and Essentialism <div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-M7dVkOKoPnE/XOcO4O6n4RI/AAAAAAAAEyQ/wLA4W0hVs00v9bDVW2dKdrtnaLLTa-oHgCLcBGAs/s1600/473886151.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="367" data-original-width="276" height="320" src="https://2.bp.blogspot.com/-M7dVkOKoPnE/XOcO4O6n4RI/AAAAAAAAEyQ/wLA4W0hVs00v9bDVW2dKdrtnaLLTa-oHgCLcBGAs/s320/473886151.jpg" width="240" /></a></div>
The problem with so many modern RPGs, post Snes era RPGSs is that whilst many of the great titles pushed the boundaries in graphics, gameplay, FMVs etc, in the characterization and storyline we find made major concessions to dodgy philosophies and false values.<br />
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How many of then however strayed into typical "enlighten the deluded masses that need to be rescued from their perverse religion"?<br />
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(That is no bad thing in one sense as most religions are false. There is only one true religion the Catholic Faith and all the rest are evil in some way or another- Islam, Hinduism, Judaism, Buddhism, Calvinism, Pentecostalism, Anglicanism- they are false religions.)<br />
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But even worse, and even more toxic, how many of them essentially preach the doctrine of existentialism.<br />
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Man comes to realise that he does not have an essence- his essence is simply his existence- he makes who he is. Man is. There are no laws he must obey, no standards he is called to and no way of life that makes sense of the world.<br />
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This is problematic. Deeply problematic.<br />
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The challenge of the Christian RPG is to promote essentialism- you have a nature, you have a destiny, you have an end point, you are charged with a mission, you have inbuilt rules, you inhabit a world in which you have a place even if you don't know it yet, religion can help you discover who you are, your essence, your vocation, the meaning written into every fibre of your being.<br />
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This can be exciting too. In fact it can be far far more exciting that having a revelation that you are nobody and that your life is in fact empty of meaning.<br />
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We all find joy and experience a sense of expansion even in discovering some weird fact about a biological relative, say a grandfather. Imagine tomorrow you discovered your great great great grandfather was a prince who had been exiled from some small European state 150 years ago. Wow! And you are in fact the heir to that kingdom! Wow!<br />
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The joy of discovering your true place in the story of the world is awesome and the amazing thing is- God does have a place for you in this story.<br />
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Freedom means you can deviate and reject this role,<br />
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in eternity you will discover it, you will see your essence, who God had intended and designed you to be.<br />
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Unfortunately the vast majority of souls will gaze upon this essence in rage, amidst the fires of hell, for only those who conform themselves to this image, this vocation, this essence will make it to purgatory and through purgatory to heaven.<br />
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Domine ut videam.<br />
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Lord help me to see who I am, who you have made me, help me to live according to your design for me, to flourish and to lead others to this fulfillment that solely comes through relationship with you- in and through the one church you founded.Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-38222668575870231362019-05-22T14:29:00.001-05:002019-05-22T14:29:22.321-05:00Misty knows the One True Religion<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-HBXiAWGsheI/XOWiJfQ-RcI/AAAAAAAAEyE/ghAt2uZE66MoUuZ3l7QxwsZJ0Yvjj-SHQCLcBGAs/s1600/31my57.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="300" src="https://4.bp.blogspot.com/-HBXiAWGsheI/XOWiJfQ-RcI/AAAAAAAAEyE/ghAt2uZE66MoUuZ3l7QxwsZJ0Yvjj-SHQCLcBGAs/s400/31my57.jpg" width="400" /></a></div>
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When it comes to getting rid of demons, Jesus Christ is the only way. Mohammed cannot help you, Buddah is useless, there is only one name before whom they must all kneel, the name of Jesus Christ (and the names of His Holy Saints, who are filled with Him and reflect Him).</div>
Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com1tag:blogger.com,1999:blog-306713789040670188.post-26697848986821954162019-05-22T13:39:00.000-05:002019-05-22T13:39:56.834-05:00Dona Nobis Pacem and Final Fantasy X<div class="separator" style="clear: both; text-align: center;">
At Holy Mass as the priest holds the Sacred Host in His Hand, he strikes his breast three times saying-</div>
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Lamb of God Who takes away the sins of the world, Have mercy on us</div>
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Lamb of God Who takes away the sins of the world, Have mercy on us</div>
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Lamb of God Who takes away the sins of the world, grant us peace</div>
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This moment occurs just after Sacred Host is broken, one of the moment which mystically shows forth the Sacrifice Our Lord offers on the Cross and that His perfect sacrifice has been accepted to grant us peace- peace between humanity and Almighty God in the New and Everlasting Covenant. </div>
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Holy Mass renews this sacrifice it brings this Once and For all sacrifice into the here and now, God uses the rites of the Mass to intersect history anew with this One Sacrifice, bringing its efficacy, applying its merits to those who are present and who have interiorly united themselves to the sacred rites.</div>
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He does this through His Sacred Priesthood- those to Whom He Himself gave the command, </div>
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"Take this, all of you, and eat of it, for this is My Body which will be given up for you- do this as a memorial of Me", a sacred rites, through which, according to St. Paul, "you are proclaiming the Lord's death, until He comes".</div>
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This brings me to the thought, which I have shared previously, about "the calm" of Final Fantasy X.</div>
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When the final summon is made, when the summoner gives his/her life in sacrifice, sin is defeated, the evil monster is chained up once more, and a period of peace is given to the world.</div>
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Let's skip the fact that as the plot of FFX develops the whole Yevon religion is revealed to be a sham, but the fact of the matter is, the final summonings did bring calm, and this was because of the self-less courage of the summoners.</div>
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Here is the extract from X about The Calm, only watch the first 5 mins, after that it moves on. </div>
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Notice the desire for this Calm that the people have, and the language used, it is the period of peace during which people can raise their families without fear. The calm that parents long for the safety of their children, and children so they can be free from nightmares and sleep peacefully in their beds.</div>
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Maybe we need to try and see the Sacrifice of the Mass like this- in attending Holy Mass, in being there at this Have Mercy on us! Have Mercy on us! Grant us peace! The period of calm is ushered in to our lives, it envelops us, we are surrounded in Our Lord's merits mediated through the Holy Sacrifice- the Final Summoning. </div>
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This doesn't mean we won't suffer from illness, it doesn't mean endless prosperity, but neither did the final summoning in X, but what it means is freedom from sin, from the power of the Devil, and for those who are living in the state of grace, the promise of Eternal Calm, of which this present time will just be a foreshadowing.</div>
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With these thoughts in mind-- Introeamus ad altare Dei.</div>
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-67760939547212924262019-05-13T09:38:00.001-05:002019-05-13T09:41:47.930-05:00Xenogears- Anti God or Anti Demiurge?<div class="separator" style="clear: both; text-align: left;">
There are an increasing number of Xenogears fans out there I think, it's an interesting game, but a game I have never completed.</div>
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I reached disc two at least a couple of times but the game is far far from perfect and after beginning as an amazing game, a game which you are thinking is going to be one of the greatest games of all time, unfortunately it gradually and then quickly runs out of steam almost from 3 hours in. </div>
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I really love some of the soundtrack though, it is a masterpiece and the vocals are awesome.</div>
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The big problem for Catholics with a lot of JRPGs is their blatant anti Catholicism and their promotion of false anti-God philosophies.</div>
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I have traditionally seen Xenogears as anti God in a really really big way...sham religion to control people, 'god' himself is an antagonist, reincarnation, etc etc. </div>
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but I recently saw a video that made me reconsider this a tiny bit, and the video has some good points. The argument is that the Japanese who are godless and largely propelling to eternal damnation like to use Christian terminology to make their games and stories seem more occidental and strange, often applying names incorrectly and with nothing to do with their original reference points. This is certainly the case in Xenogears in a way perhaps unparalleled. </div>
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And so whilst at the centre of xenogears there is this god thing trying to revive itself by farming and feeding itself humans who it has created, this thing isn't really a god at all, it is a demiurge a being that is itself created and yet has the capacity to create as if it were a god. So a created being posing itself is god is the enemy.</div>
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But then there is this wave existence- is this the true God? Obviously not, since how could God get trapped by a demiurge (which seems to have happened in xenogears) the whole stuff about the wave existence in xenogears is just incoherent, an all powerful being from another dimension is somehow trapped in a man made robot demiurge and wants to be set free....</div>
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So in xenogears we are not dealing with the true creator of the universe in any of this, we are not fighting uncreated existence, we are not fighting the supremely simple, perfect and holy God, we are not actually fighting the supreme being in any way, nor are we helping him escape from the demiurge. </div>
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Xenogears fails in as much as it does not bring to light to fact that whilst the demiurge Deus is a phony god that is rightly destroyed, there is a true God sustaining all things Who Himself exists without the need of any other, a God Who simply Is and cannot fail to Be, a God without which all things would fall back into nothingness.</div>
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Hear are some ideas of altering the plot to make Xenogears more Christian:</div>
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1) Wave existence has to go. </div>
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2) the continual reincarnations of elly and fei not true incarnations but vocations given by the true God </div>
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3) Just as the demiurge has his false religion in xenogears through the ethos, the true God too ough to His own religion in the world of Xenogears which is acknowledged by the end of the game to be true.</div>
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4) The true God wishes to see the destruction of demiurge through means of humans, as humans created this false god the true God wishes that they destroy it.</div>
<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com4tag:blogger.com,1999:blog-306713789040670188.post-21636582165335497912019-04-12T12:04:00.002-05:002019-04-12T12:04:59.899-05:00Favourite games -v- most re-played games<br />
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<a href="https://2.bp.blogspot.com/-d1WPo7J9EH0/XLDFLdr0lnI/AAAAAAAAEvI/BW_0FpJQJ1AgquvnAXWGmQqL_AkvWcFcACLcBGAs/s1600/video%2Bgame%2Baddict.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="750" data-original-width="1000" height="240" src="https://2.bp.blogspot.com/-d1WPo7J9EH0/XLDFLdr0lnI/AAAAAAAAEvI/BW_0FpJQJ1AgquvnAXWGmQqL_AkvWcFcACLcBGAs/s320/video%2Bgame%2Baddict.jpg" width="320" /></a></div>
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I have been recently thinking about the games I usually say are my favourite, as in my "top 5 RPGs" or whatever, and thinking about how this list overlaps with the games that I have played again and again.<br />
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What I have noticed is the lists don't really overlap.<br />
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So, my favourite game and RPG is probably FFVII, but in actual fact, I actually haven't played this game through in maybe 15 years now. Is it really the game that I should say is the "greatest"? Is that really what I think, or am I really saying "the game I have the greatest nostalgia for is FFVII"?<br />
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I don't think it is all about nostalgia though, because I only played MGS through for the first time 5 years ago, and I honestly think that that game ranks right up there in my top list of games, and in fact, I have only played it through once.<br />
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Is this honest? Do we need to have played a game many times for it to be in our top list? When it comes to films, all the films I like the most will be films I have chosen to watch quite a number of times... but with games, maybe it isn't the case.<br />
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Perhaps this is down to the amount of time it takes to complete a game, the investment, compared to a film. But even with my favourite books, I have read them a number of times, though probably not all of them....<br />
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And then there is the really weird case of games that sucked hours and hours away from my life, but don't even appear on my tops lists. RPGs that I put way down the list but which I played every last bit of juice from them, and at the time must have really enjoyed them or got something from them.... FFVIII for example- I played that to death over a full year, or Age of Empires, or Street Fighter Alpha 3, or Fifa 97, or Altered Beast, all of these I played loads, more certainly than MGS yet MGS ranks above them for sure in my estimation.<br />
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com1tag:blogger.com,1999:blog-306713789040670188.post-81080748801419649892019-03-05T14:36:00.001-06:002019-03-05T14:36:11.073-06:008-Bit Lent<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-xmdd_rq_rbQ/XH7bOlfGRaI/AAAAAAAAEtY/n1lzK-LA4lElIMlb5N5ptA1DCSCLSfvGwCLcBGAs/s1600/8-Bit-Lent.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="113" data-original-width="326" height="110" src="https://3.bp.blogspot.com/-xmdd_rq_rbQ/XH7bOlfGRaI/AAAAAAAAEtY/n1lzK-LA4lElIMlb5N5ptA1DCSCLSfvGwCLcBGAs/s320/8-Bit-Lent.png" width="320" /></a></div>
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We should all have a good strategy prepared for the spiritual battle of Lent- things we are going to deny ourselves from eating, extra prayers we are going to say each day, sacrifices in terms of comfort and sacrifices in terms of media.<br />
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Lent is serious, it is the badge of being a true Catholic.<br />
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Maybe one sacrifice you might make in terms of video games is to give them up completely and to give up all reading up about them. That would be a great offering to the Lord.<br />
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Another idea, and something I am going to take up is to reduce myself to only playing 8-Bit games, (and, of course, to abstain from gaming media on YouTube).<br />
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8-Bit games certainly can be a bit of a penance, they can train us in patience, in denying immediate excitement and pleasure, and they are very very basic. They are like a bread and water fast in terms of gaming.<br />
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Give it a try. 40 days, only 8-Bit, and of course, only games you can play legally,Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0tag:blogger.com,1999:blog-306713789040670188.post-43869889916404469892019-01-14T07:51:00.000-06:002019-01-14T07:51:19.693-06:00Fascination<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-kkwKE__Mcl0/XDyTH5-MUrI/AAAAAAAAEr8/_xpIFj9q7iQ9Y5-Zto_UvkG7Ynit8RQxwCLcBGAs/s1600/fascination1.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://1.bp.blogspot.com/-kkwKE__Mcl0/XDyTH5-MUrI/AAAAAAAAEr8/_xpIFj9q7iQ9Y5-Zto_UvkG7Ynit8RQxwCLcBGAs/s320/fascination1.jpg" /></a></div>
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<br />Some enemy attacks in RPGs always cause status effects, others have variable degrees of likelihood depending on player stats.<div>
<br />One enemy skill that always works (as long as the player does not have an accessory to prevent it) is "Fascination" used by a number of enemies in Final Fantasy 7 and primarily Jemnezmy. </div>
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"Fascination" is a move in which a scantily clad, attractive, young female fiend blows a kiss or something at your party, and all of a sudden all the male characters are inflicted with the status effect of "confusion".</div>
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<br />I have never forgotten about this enemy attack! </div>
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<br />"Fascination", it is from the Latin which can actually mean confuse, but also charm or bewitch. Some might argue that fascination is a really dodgy translation or whatever the Japenese is- presumably something more like "charm" or "entice", something that evokes more clearly both that you lose your mind, and that losing your mind is as a result of the vice of lust.</div>
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<br />All men have experienced "fascination" and what a killer it is.<br />St. Thomas Aquinas describes "fascination" as one of the effects of the vice of lust, we read:</div>
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<br />"Now carnal vices, namely gluttony and lust, are concerned with pleasures of touch in matters of food and sex; and these are the most impetuous of all pleasures of the body. For this reason, these vices cause man’s attention to be very firmly fixed on corporeal things … [As a] consequence man’s operation in regard to intelligible (obvious) things is weakened,<br />[This is caused] more, however, by lust than by gluttony, forasmuch as sexual pleasures are more vehement than those of the table. Wherefore lust gives rise to blindness of mind, which excludes almost entirely the knowledge of spiritual things."</div>
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<br />Lust makes you forget eternity, heaven, hell, salvation, the truths of the Faith, the Crucifixion of the Son of God, your own immortal soul, your vocation, your state in life- absolutely everything can so easily get forgotten about in the grip of "fascination".<br /> <br />What wakes you up from confusion? In FFVII it is actually being attacked! Physical pain, and the ascetic tradition says the same. Take your USB charger wire, remove your shirt, and apply a few strokes to your back, that will wake you up! Take a cold shower! Sleep with the heating off in winter! Deny yourself the pleasures of taste, and, above all, alcohol. </div>
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<br />In the game world there are accessories to prevent confusion from the spell of fascination, in life, for some men, there ain't any accessories that will help you, there's no tactics to defeat this enemy, and so, when you see that Jemnezmy appear on your screen, hold L1 and R1 and get out of there.<br /><br /><br /><div class="separator" style="clear: both; text-align: center;">
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Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com4tag:blogger.com,1999:blog-306713789040670188.post-45324977727423460092019-01-06T17:47:00.003-06:002019-01-06T17:49:27.188-06:00Is Gaming a sin? Response to an e-mail.<div class="separator" style="clear: both; text-align: center;">
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<br /><br />Hello xxxxx,<br /><br />Thank you so much for your e-mail, and may God bless you in your studies and in the pursuit of your vocation.<br /><br />I am pretty much the only writer on this blog now and I don't contribute to it enough either, I think I started helping on it when I was about 24 and now I'm 32. I was a seminarian when I started and now I have been a priest 3 years.<br /><br />I take the view that video games are a medium, just like film, music and literature. There are books that Catholics should not read, there are music types Catholics should not listen to, there are films Catholics should not watch, but this does not mean a catholic should not read any books, not listen to any music, not watch any films.<br /><br />I also take the view that games are a kind of sport/ leisure activity a way of re-creating, of "playing" which according to St. Thomas Aquinas, is a necessary element in being a flourishing human being. <br /><br /><div>
So with those points put together we get-<br /><br />1) everyone needs to play, to recreate themselves, <br />2) video games are a medium, a type of entertainment and like any medium in itself it is morally neutral. The particular message or content that comes from the game will define its morality. I am quite strict with myself on this- games with swearing, impurities, or games where you summon demons, I avoid those- sometimes I have bought them and stopped playing them- like 'the last of us' which i thought was too vulgar language. So you're right GTA is going to be something to avoid. But there are plenty of games that are perfectly fine, just as there are films and books and music.<br /><br />Obviously, for play to fulfill its job as recreation it will, by definition, be in moderation, because pay is there is help us re-create, to de-stress, it should be to let off steam and not a central part of our life. I probably only play maybe 2-3 hours a week. <br /><br />I think priests who oppose video games are weird and inconsistent. ... do they have a problem with someone playing a sport? of course not! Do they have a problem with someone reading a decent novel? no. <br /><br />Video games therefore are fine so long as they are morally neutral games (like for example Pac Man, or Candy Crush, or Mario Kart or a spots game or a platform game), or even, on the rare occasion morally positive (where you have an RPG with an inspiring and christian themed message) and always only as a distraction, a small amount of play or diversion to provide recreation which we all need in order to flourish.<br /></div>
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In Christ,<br /><br />with the Immaculate Virgin Mary.<br /><br />Fr Higgins</div>
Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com3tag:blogger.com,1999:blog-306713789040670188.post-14124826939050386462018-12-11T08:36:00.005-06:002018-12-11T08:42:08.440-06:00Fou-Lu and the mystery of iniquity<div class="separator" style="clear: both; text-align: center;">
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I recently finished Breath of Fire 4 on the PS1 which had been my project for some time.<br />
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I wanted to play the game after noticing on a <a href="https://www.reddit.com/r/JRPG/comments/3lvd3c/final_rate_the_jrpg_characters_results_and/">pretty large poll</a> that the game's antagonist Fou-Lu, is considered one of the most "highly rated characters" across RPGS, in fact, he secures first place in that poll, with Vivi registering second.<br />
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What to make of Fou-Lu? Here is the summary for those who don't know about him. 7 facts about his character. Spoilers? Absolutely! But the game is about 20 years old now!<br />
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<span style="color: red;">1) An incarnate dragon-god who comes to rule the world as its rightful emperor. Extremely powerful, great weapon, cool look, awesome magic.</span><br />
<span style="color: red;">2) His coming is foreknown by political powers who pursue him, jealous of their position, they attack him and attempt to kill him.</span><br />
<span style="color: red;">3) While his powers are still weak he is aided and supported and protected by a human women, to whom it seems he falls in love with.</span><br />
<span style="color: red;">4) A god who decides to just live out the human existence, who slots into the mundane, who loses the desire to rule and conquer the world, to put it under his subjection.</span><br />
<span style="color: red;">5) Eventually the political powers find him, they do their upmost again and again to kill him, they cannot, he is a dragon god! But in the end they turn him, they chase him from his village, I think they kill his girlfriend, and they cause him to grow hateful towards humans, for him to return to his first thought, that as god he ought to rule them, but now as one who is evil, destroying all humanity.</span><br />
<span style="color: red;">6) Fou-Lu is the 'other half' of the game's dull, non speaking, personality-less protagonist Ryu. The two must be fused into one (destiny, as always)</span><br />
<span style="color: red;">7) Eventually they meet up and fight it out, if you win the game, well Fou-Lu is destroyed, sucked into the dominant Ryu. If you get game-over presumably Ryu gets sucked into Fou-Lu but unfortunately we don't get to see the consequences from that one.</span><br />
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So, What to make of him?<br />
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Fou-Lou essentially grows to hate humanity because it's leaders have hated him, have rejected him as their god and rightful ruler. He allows this hatred to pervert him, to corrupt his goodness and the compassion for the greater part of humanity that he had developed.<br />
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He's interesting, and by far the most developed character of the otherwise mediocre game, but in terms of philosophy, profundity of thought- Fou-Lu is really nothing more than a typical revenge driven bad guy.<br />
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The highlight of his story is most definitely point (4), the period in which he strips himself of his greatness, of his power, and in humility sets about just living the mundane human existence and finding dignity in his humble farm work. There is something beautiful here, seeing a powerful dragon god choosing to put destructive powers to one side for the sake of helping a village and out of love for a woman who has saved his life.<br />
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But from then on, it goes down hill and we find nothing more than a revenge driven villain who has decided the best thing to do is to destroy absolutely everything. Nihilism. What will it gain? Nothing? Is it a reasonable choice? No, only a small group of humans has persecuted him. Is it a moral choice? Clearly no... to inflict great suffering indiscriminately, to destroy the world.....<br />
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<a href="https://1.bp.blogspot.com/-CvSIQuic07s/XA_K0n2n1jI/AAAAAAAAEps/qgsEpbHWZ2M6L7_dn8p0P6e97JIAc9TvgCEwYBhgL/s1600/maxresdefault.jpg" style="clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://1.bp.blogspot.com/-CvSIQuic07s/XA_K0n2n1jI/AAAAAAAAEps/qgsEpbHWZ2M6L7_dn8p0P6e97JIAc9TvgCEwYBhgL/s320/maxresdefault.jpg" /></a>Scratch and RPG villain and almost always you reach Kefka, deep down they are almost all Kefka with a different backstory.<br />
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In Kefka we find raw nihilism, someone who destroys simply for the sake of it, because he wills it. Kefka and all RPG villains are utterly incomprehensible, their actions never add up. And that is because of what theologians call "the mystery of iniquity".<br />
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The nature of evil is that it is dark, that the more you look and contemplate it the less "sense" it makes, they are dark, you don't get anything deep or rich out of contemplating them. <br />
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<a href="https://2.bp.blogspot.com/-POgReghVunQ/XA_KzxmsDEI/AAAAAAAAEpo/XKaZC1oxb8QXQaXGWXZ1apr-MePiU3QzwCEwYBhgL/s1600/2.4.16blog.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://2.bp.blogspot.com/-POgReghVunQ/XA_KzxmsDEI/AAAAAAAAEpo/XKaZC1oxb8QXQaXGWXZ1apr-MePiU3QzwCEwYBhgL/s200/2.4.16blog.jpg" /></a>Often in our world, we hear evil or wicked people pathologised, or their evil rationalised in terms of some illness, as if they cannot help do this irrational and hurtful thing, typically we hear the guy is mentally ill or was abused as a child. This is the easy option, it makes you think you understand the criminal and what he has done. It is not the full truth though, the real truth is "the mystery of iniquity", the evil person has chosen to do evil, he has willed it, and that is the explanation, it is irrational, it is dark, it cannot be understood, that is what it means for something to be truly evil, for good to be tarnished, perverted, simply out of will. Try and get your head around it, you can't.<br />
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Divine truths, goodness, holiness, the dogmas of the faith, these on the contrary are mysteries of depth, the more you look at them, they more sense they make, the greater profundity they are shown to contain. They are light, you can gaze at them forever and always see more and rejoice more.<br />
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We shouldn't expect the 'greatest character' in RPG history to be aligned with evil, because ultimately evil is shallow, hollow, empty, ignoble, un-admirable, dis-edifying. There is no likeness of Christ, the true man, Who carries all perfections to their completion.<br />
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If there is greatness in any character it is due to his nearness to our Saviour and His virtues, this is even true of fictional characters. Christ must have the glory, all creatures must kneel before Him.<br />
<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com5tag:blogger.com,1999:blog-306713789040670188.post-2487706452587693152018-11-04T15:34:00.002-06:002018-11-04T15:36:26.037-06:00Without map or compassIn the original Legend of Zelda the Map and Compass are indispensable for surviving dungeons and reaching the boss. The map shows you the layout of the dungeon and the compass positions you in it.<br />
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In the pilgrimage of the Christian life, I think the map would be the teachings of Our Blessed Lord and saviour, preserved in the Sacred Scripture and Sacred Tradition of the Catholic Church that He founded- this constitutes the way to Eternal Life.<br />
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The compass I think would be the interior life, the daily life of prayer composed of mental prayer, examination of conscience and perhaps above all, the sacrament of confession. Through these powerful means we can discern where we are headed, how we stand with regards to that map, whether we are near the end of the dungeon, close to completing it, or perhaps down a dead end.<br />
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How tragic for the worldlings and for the followers of false religions, they have neither map nor compass- where will they end up? They can send Link a thousand times round the dungeon but without map or compass they have little chance of coming out alive.<br />
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Praise be Our God and Saviour Jesus Christ for providing us with the Map and Compass in His One True Church.<br />
<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com2tag:blogger.com,1999:blog-306713789040670188.post-61167465437485200592018-09-13T12:02:00.000-05:002018-09-13T12:03:47.444-05:00In defense of Metal Gear for the NESIt's an old story, the MSX version of MG was fantastic but then apparently hopelessly ported to the NES in a short space of time and outside of the control and oversight of Kojima....<br />
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But you know what... I have played the MSX version, I've played through it, I've tried to complete it, but imho, for all the supposed inadequacies of the NES version, I actually prefer it.<br />
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I prefer the fact that you have to infiltrate the base at the beginning, that is fantastic! People love MGS3 for that reason and I think it is a great touch. In the MSX version.... meh.... you start out in the base already.... not very sneaky.<br />
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And as to the fact you don't fight Metal Gear? SO WHAT? Why should you? I actually thought it stupid in MGS that you actually fought Metal Gear, it is meant to be a mobile device that fires nukes.... not something designed for combat with a single man. It stands to reason that it makes more sense to destroy the computer that controls the thing and also the man who is operating it.... which is exactly what you do in MG Nes.... Imagine someone having a fight against an ICBM machine, that would be dumb, it wouldn't be an opponent... it would not be geared up to fight you, and you would be able to take it out easily.... so that's why it doesn't matter that you don't fight Metal Gear.<br />
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And above all.....<br />
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The MUSIC in the NES version is absolutely superior! The MSX music is painful, dull and something to mute as soon as you can. The NES music is fantastic! It is exciting, it is tense, it is an amazing score and whoever produced it should be proud of themselves.<br />
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I could write more on this, but I need to prepare to offer Holy Mass, which isn't in 5 mins, but in 30 mins by the way. Priests should prepare for Holy Mass properly.<br />
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<br />Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com1tag:blogger.com,1999:blog-306713789040670188.post-46020187477332865112018-09-12T11:56:00.003-05:002018-09-12T11:56:41.251-05:00What does it profit a man...?I was in my local Second Hand games store today, I'm not a collector of games, but I enjoy keeping an eye on how much things go for these days, and I like to see in real life a few of the old games I used to play and enjoy.<br />
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Anyway, as often happens on these trips, I was thrown back by the price of a few of the old games I saw, especially some very mediocre PS1 games, games being sold with a price tag WAAAAY beyond their quality! It's incredible! Star Ocean 2, £79! Ehrgeiz, £49! Then looking over to the SNES- Secret of Evermore, £79! And for the NES, Popeye, £79!<br />
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<a href="https://3.bp.blogspot.com/-kZVixjBQB08/W5lFKmH32yI/AAAAAAAAEnE/C1ogSs3GYbkfbq1acbEUdCFsZgMXGpPlACLcBGAs/s1600/second%2Bhand%2Bgame.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="277" data-original-width="300" src="https://3.bp.blogspot.com/-kZVixjBQB08/W5lFKmH32yI/AAAAAAAAEnE/C1ogSs3GYbkfbq1acbEUdCFsZgMXGpPlACLcBGAs/s1600/second%2Bhand%2Bgame.jpg" /></a>It got me thinking a little bit later about the value we put on things,<br />
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These games are expensive more because they are rare than because they are good, they are sought after, they have a value from their limited availability.<br />
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And then what about my immortal soul?<br />
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The crazy thing is, in God's point of view, my soul has a value of an inestimable amount, it was ransomed neither by gold or silver, but the blood of the lamb without stain.<br />
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So we are talking like a Stadium Events or something, really rare, super valuable.<br />
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And what am I willing to trade my soul in for?<br />
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Thank Almighty God for instituting the sacrament of confession....He didn't need to, it could have been a no refunds policy- you trade your soul in once, you've lost it. Praise the Mercy of Almighty God for confession, we can get that Stadium Events back even if we traded it in for Fifa 2000, we can come before Almighty God in humility, through His minister the Catholic Priest, a be restored once again with that precious soul, that soul of incomparable worth- My friends, keep it mint in box, so that when its true owner inspects it He finds it worthy of His collection.<br />
Miles Mariaehttp://www.blogger.com/profile/07577617270241675549noreply@blogger.com0