Saturday, January 15, 2022
Nier Automata and the existential search for meaning
Friday, November 19, 2021
God and Gaming series on Word on Fire
I just came across this trailer for a new series on Bishop Barron's channel, God and Gaming. It seems like the series will focus on interviewing individuals from the video game industry, perhaps creators, writers, programmers, producers....
The video clearly seems to be suggesting gaming as an avenue of the new evangelisation. I hope that doesn't mean they are going to be focusing on interviewing tiny indy developers who happen to be making uber catholic video games that are actually pretty crap.
In Hollywood everyone knows there are a few actors, producers, directors and screenwriters who are catholic and who evangelise through their media as best as they can.
I wonder how possible this is through the video game industry...
Does like an amazing programmer decide, 'I'm going to program for 'I am Setsuna' because that has a wholesome pro catholic story, I refuse to program for Final Fantasy XIII because it doesn't' it would be interesting to hear if such a choice is even possible.
Because I love JRPGs its unlikely the show will feature any of my favourite developers, because they all seem to me to be Japanese 'spiritual not religious' character imbued in eastern philosophies.
I would love to see a Catholic version of what they are doing on the Resonant Arc channel, I think the formula is perfect, there just needs to be objective truths of revelation underpinning the discussion and the sound principles of natural law as a point of reference.
Wednesday, October 13, 2021
Xenogears Analysis podcasts
So, I've been listening to the analysis of Xenogears on Resonant Arc Youtube Channel. Actually, I've been listening to the Podcasts version of the show which suits me better for downloading and listening in the evenings at double speed.
Xenogears isn't my favourite RPG but I sometimes think it is the RPG that I wish was my favourite, it's an RPG I have played multiple times (but never actually completing), each time hoping "This time I am going to love it". It hasn't happened yet but this Podcast is certainly igniting within me that desire to jump in again and play through the game and finally complete the damn thing.
I have written about the game previously Catholic Video Gamers: Xenogears- Anti God or Anti Demiurge? and again, in that post I also comment on an earlier Resonant Arc video. I also suggest some 'Catholic' improvements to the plot of Xenogears!
Back to the podcast, I have really enjoyed how the presenters offer some insights from psychology and philosophy and even splashed of natural theology. Sure, don't expect lectures in the development of Nietzsche's thought on Eternal Recurrence of the same, or its contested nature within contemporary Nietszchean scholarship (which, in the main sees it not as an ontological theory of the universe but rather as an ethical test to see whether you are living as a genuine 'free spirit').
That's not the kind of depth we can expect in a podcast aiming at a general audience by guys who are clearly enthusiasts and intellectuals, but nonetheless men with busy lives who seem to be fiction writers and broadcasters rather than full time academics or 'professional philosophers'.
It also reminded me that essentially we shouldn't require or expect those analysing the plot and character development arks of Xenogears to actually have some research level qualification in existentialist philosophy and early twentieth century models of psychology-- because, don't forget, the writers of the script certainly weren't at some crazy academic level! That's evident by their mishandling of various theories and mishmashing of, for instance Jung and Freud in order to give us some kind of psychological explanation of Fei's behaviour.
In the series so far I have really appreciated some of the Japanese translations being re-translated and the open acknowledgement of some of the poorer aspects of the story telling, like, for instance, the fact that many of the key elements in the narrative are known by multiple 'code words' which a first time or even a second or third time player will not immediately pick up on. Then there is the muffled comments and unfinished sentences which are meant to grip the player, but due to the over-use of this method, actually end up more often than not just confusing the player.
If you are interested in the plot of Xenogears, of understanding the plot and appreciating some of the subtleties of the games storytelling then do head on over and listen to the series, like I said at double speed it is more than manageable without missing anything.
As a tiny aside, I noticed at one point one of the presenters, Casen, by accident referred to Bishop Stone, one of the minor antagonists as 'Bishop Barron', so maybe he has been listening to some of the videos of the Bishop Robert Barron.... from what I can see, neither is Catholic, or at least a clued up and philosophically coherent Catholic, but their analysis is at least objective and they seem genuine seekers of the truth.
As a minor lament, both unfortunately feel the need to pander a little to the 'transgender' understanding, if it can be called 'understanding' of the human person (inasmuch as it is grounded not in biology or reason by polemic), making apologies for the fact that this game being both Japanese and of the 90s presents Male and Female as the only two genders... shock! Horror!
Anyway, if anyone else has any other suggestions of podcasts/ youtubes grappling with serious attempts of philosophical analysis of video game narratives let me know in the comments.
Tuesday, September 29, 2020
Review of Final Fantasy XV from a Catholic perspective
Character and identity
A game based on sound philosophy ought to have a clear presentation of free will and it should make it clear that it is by the good and bad uses of free will that characters become good or evil. Furthermore, there should be at least some understanding of vocation, that characters are created with a calling, a telos, an end point, something they are designed for and which in some way reflects a virtue of Our Lord and Saviour, Jesus Christ.



Reality of Objective Moral laws.
So there is definitely something of fate in FFXV, it seems to me that the promised King is an objective prophetic reality that neither men nor gods have control over but that it is a certainty that they both anticipate and long for. The King is meant to end the scourge, but that doesn't mean he can sit back and relax, no providence is achieved through free will and through heroic acts of free will- by Luna, by Regis, by Gladio, by Ignis and above all Noctis.

Additionally, if the game HAS to be taken as polytheistic I think I would point to a second problem.... it isn't polytheistic enough.... what I mean is the people of Eos do not seem to have any religious sense.... there are a few hints of exceptions, we hear of a prayer vigil at the death of Luna, Ignis tells Noctis to make a prayer of thanksgiving after a victory, a few NPCs says 'may the stars protect you' or 'God speed'.... but for all the very real and evident role of the gods in the life of Eos the people seem particularly ungrateful! There are no temples, there are no festivities in honour of Titan who holds the meteor back, no rites of thanksgiving for the electricity that comes as a result of this meteor, no efforts to placate the angry Leviathan, no prayers in honour of Shiva who there cosomogony sees as the friend of mankind. This is problematic, it is the first precept of the natural law to worship God or gods as they are understood, and we ought to see this in any game that is giving us the building blocks of a Catholic worldview.
When it comes to the 'goodness of creation' I think the game keeps this intact. The star scourge is clearly a defect ad extra, not part of the original plan and the aim is to restore creation to its original beauty, the final scene of the landscape of Eos seems to portray this well.
Tuesday, July 21, 2020
Great analysis video of FF4
Monday, July 6, 2020
Final Fantasy XV- THE Catholic FF?
I really love her videos because she offers a sophisticated analysis of the game in the same way that I attempt to do through the reviews in this blog.
If you have played FFXV or if you don't mind massive spoilers, check out her videos, she has a 3 part series on FFXV.
I hadn't even touched FFXV prior to Ikkin's reviews, but now I am getting engrossed in it so hope do to some more posts on this game once I have completed it.
I love how in her first video on FFXV she makes a general analysis on how so many FFs are anti Catholic in story pointing out the 2 worst culprits FFX and Tactics, she does it in a really amusing style that is brutally true. As I said, watch the whole thing if you don't mind spoilers:
Sunday, May 24, 2020
Drugs, alcohol, women, impurity, crime.... and video games?
Friday, May 22, 2020
Wolverine is a Christian?!
I was watching some old x-men cartoons and stumbled across a cool episode which presents the Catholic Faith in a pretty good light.... it was made in about 1993, when you watch this little youtube video of the best bits, you realise how society has changed for the worse. I can't see a cartoon these days having this kind of pro-Catholic message thrown in there... its all about being pro unnatural marriage, body mutilation, baby killing and indigenous pagan religions.
Tuesday, April 21, 2020
Wutai, FF7 and Religion
It looks like Wutai is being taken seriously.
So expect as the game continues more about Wutai, more development of its lore and a re-consideration of how it has been presented up to now.
For certain it will have to be treated as a genuine challenge to Shinra, we have got to be dealing with a huge city, capable not only of defensive viet-cong style resistance, but also of feesably crossing continents and mounting an assault on Midgar.
The original FF7 and Crisis Core Wutai certainly was not up to this, it was barely more threatening than Rocket Town, it had a very small number of residents and consisted of two screens worth of populated land.
That all has to change, we have got to be considering something more like Junon now.
What will be different with Wutai will presumably be that they are not using Mako to power their military industrial complex, I expect they are using good old oil, but possibly given the way things are nowadays I imagine Wutai will be depicted as powering everything from Wind farms.
This will probably be useful to the game as it essentially gives an answer to the frequent and obvious refrain made by those who wish to defend Shinra- it is either this or living without electricity, central heating, etc etc etc.
One thing I would love to see emphasises though, is a presentation of Wutai's religion. My recollection is that the people of Wutai worship the dragon god Leviathan. Clearly they are not planet worshippers and I would love to see that presented. I know FF7 is all about Gaia theory etc. etc. but it would be really interesting to see a civilisation which did not accept that, but rather, worshipped gods of their own and had views of the after-life tied up in their own gods, rather than the return to the Mako which is the main viewpoint.
Maybe we don't return to the Mako, maybe the planet's Mako is really just a subterranean liquid fossil fuel.
It was interesting reading on the planned history of Wutai:
"Wutai was much different from how it appeared in the final product: Wutai was to be a town built around the Temple for the "Wutaia faith", a religion dominated by female hierarchy that worshipped a female deity. The current hierarch was to be the young Sasame-no-Himemiko, the 89th in line. Due to Sasame being only 15 years old, the real leader would be the high priestess, Izayoi. Godo would not have been the leader, but rather the head of the Kisaragi family, the servants to the Wutaia leader."
I'd love to see a greater exploration of this rival religious system, that would mean that Wutai is no friend of Avalanche, nor of Shinra for that matter.
But, let us not forget, there is clearly a third religious system in FF7 world.... perhaps it has been long forgotten or abandoned, but at least at some point there was a 'Church'. Aeris, as we all know, seems to hang around there.
Maybe, just maybe, that Church is the true religion. Obviously Leviathan isn't the one true God as he is a summon, but how to explain away the Mako religion that has taken so much of Midgar by storm?
I'm not sure and I don't think the FF7 writers are interested in any way of exploring that possibility.
Just some thoughts.
Tuesday, December 10, 2019
Wednesday, November 27, 2019
Approaches to grieving (ffvii spoiler)
One feature I had failed to notice previously is the manner in which each of the party members react to the death of Aeris.
It is a really beautiful moment in which we see something of the depth of characterisation in the party members expressed as well as it could be given the playstation's graphical limitations.
Monday, June 10, 2019
Feeling guilty about gaming deaths!!!?
I was wondering if anyone else out there couldn't help feeling a bit guilty about the fate of certain characters in this game....
If you don't know, in Mass Effect 2, depending on how you play the game and how much time you pump into the game characters will either live or die in the final chapter of the story and all at a pretty rapid succession!
For me, I felt bad when Mordin died, and again, of all things, when Garrus died, I even had a twinge of guilt at seeing Jack's mangled face.... am I disclosing here how little I put into the game, here...?
I think to be honest only Grunt, the black guy, Miranda and the DLC girl survived for me... this was surprising as I thought if you did the side quests for each character they basically would survive... this was not the case, I used Garrus all the time in pretty much every quest.... but still... he didn't make it.... any I felt a little guilty for it......
As for Grunt, I had no sympathy towards him, I had read a few minor spoiler hints and I was under the impression that you had to choose one character to kill off, to send on a suicide mission..... I had Grunt in mind for this because I figured he was the least human and most animal like..... and yet, Grunt survived!
I went down to CeX and saw Mass Effect 3 for £2, so have just bought it, I understand that characters that lived can get carried over, but those who died, they are gone forever.
There is something refreshing about this. In most games death is something that can be corrected with loading up an old save, or using a phoenix down or whatever.... but here, death is death and we have to live with the consequences of our failings to protect the characters in our team. That's something I really like because its true to life, and whilst we play games as a form of escape, I like games to have some moral teaching in them, or something to help make me a better person. Being reminded of my mortality and the mortality of my friends, and the permanence of death... they are all good things from a Catholic world view.
Remember Mordin, thou art bits, and unto bits thou hast returned.
Remember Fr Higgins you are dust and unto dust you shall return.
Thursday, May 23, 2019
Existentialism and Essentialism
How many of then however strayed into typical "enlighten the deluded masses that need to be rescued from their perverse religion"?
(That is no bad thing in one sense as most religions are false. There is only one true religion the Catholic Faith and all the rest are evil in some way or another- Islam, Hinduism, Judaism, Buddhism, Calvinism, Pentecostalism, Anglicanism- they are false religions.)
But even worse, and even more toxic, how many of them essentially preach the doctrine of existentialism.
Man comes to realise that he does not have an essence- his essence is simply his existence- he makes who he is. Man is. There are no laws he must obey, no standards he is called to and no way of life that makes sense of the world.
This is problematic. Deeply problematic.
The challenge of the Christian RPG is to promote essentialism- you have a nature, you have a destiny, you have an end point, you are charged with a mission, you have inbuilt rules, you inhabit a world in which you have a place even if you don't know it yet, religion can help you discover who you are, your essence, your vocation, the meaning written into every fibre of your being.
This can be exciting too. In fact it can be far far more exciting that having a revelation that you are nobody and that your life is in fact empty of meaning.
We all find joy and experience a sense of expansion even in discovering some weird fact about a biological relative, say a grandfather. Imagine tomorrow you discovered your great great great grandfather was a prince who had been exiled from some small European state 150 years ago. Wow! And you are in fact the heir to that kingdom! Wow!
The joy of discovering your true place in the story of the world is awesome and the amazing thing is- God does have a place for you in this story.
Freedom means you can deviate and reject this role,
in eternity you will discover it, you will see your essence, who God had intended and designed you to be.
Unfortunately the vast majority of souls will gaze upon this essence in rage, amidst the fires of hell, for only those who conform themselves to this image, this vocation, this essence will make it to purgatory and through purgatory to heaven.
Domine ut videam.
Lord help me to see who I am, who you have made me, help me to live according to your design for me, to flourish and to lead others to this fulfillment that solely comes through relationship with you- in and through the one church you founded.
Wednesday, May 22, 2019
Misty knows the One True Religion
Dona Nobis Pacem and Final Fantasy X
Monday, May 13, 2019
Xenogears- Anti God or Anti Demiurge?
Friday, April 12, 2019
Favourite games -v- most re-played games
I have been recently thinking about the games I usually say are my favourite, as in my "top 5 RPGs" or whatever, and thinking about how this list overlaps with the games that I have played again and again.
What I have noticed is the lists don't really overlap.
So, my favourite game and RPG is probably FFVII, but in actual fact, I actually haven't played this game through in maybe 15 years now. Is it really the game that I should say is the "greatest"? Is that really what I think, or am I really saying "the game I have the greatest nostalgia for is FFVII"?
I don't think it is all about nostalgia though, because I only played MGS through for the first time 5 years ago, and I honestly think that that game ranks right up there in my top list of games, and in fact, I have only played it through once.
Is this honest? Do we need to have played a game many times for it to be in our top list? When it comes to films, all the films I like the most will be films I have chosen to watch quite a number of times... but with games, maybe it isn't the case.
Perhaps this is down to the amount of time it takes to complete a game, the investment, compared to a film. But even with my favourite books, I have read them a number of times, though probably not all of them....
And then there is the really weird case of games that sucked hours and hours away from my life, but don't even appear on my tops lists. RPGs that I put way down the list but which I played every last bit of juice from them, and at the time must have really enjoyed them or got something from them.... FFVIII for example- I played that to death over a full year, or Age of Empires, or Street Fighter Alpha 3, or Fifa 97, or Altered Beast, all of these I played loads, more certainly than MGS yet MGS ranks above them for sure in my estimation.
Tuesday, March 5, 2019
8-Bit Lent
Lent is serious, it is the badge of being a true Catholic.
Maybe one sacrifice you might make in terms of video games is to give them up completely and to give up all reading up about them. That would be a great offering to the Lord.
Another idea, and something I am going to take up is to reduce myself to only playing 8-Bit games, (and, of course, to abstain from gaming media on YouTube).
8-Bit games certainly can be a bit of a penance, they can train us in patience, in denying immediate excitement and pleasure, and they are very very basic. They are like a bread and water fast in terms of gaming.
Give it a try. 40 days, only 8-Bit, and of course, only games you can play legally,
Monday, January 14, 2019
Fascination
Some enemy attacks in RPGs always cause status effects, others have variable degrees of likelihood depending on player stats.
One enemy skill that always works (as long as the player does not have an accessory to prevent it) is "Fascination" used by a number of enemies in Final Fantasy 7 and primarily Jemnezmy.
I have never forgotten about this enemy attack!

As a 7 year old boy the move is rather strange and you don't quite understand what the big deal is, but as you change into a man, and also as you read theology, you understand how correctly the makers of FFVII designed this enemy. She is somewhat like the Siren of Greek mythology, her beauty is a trap, it makes you lose your mind, you completely forget your goal, your telos and the Siren destroys you.
"Fascination", it is from the Latin which can actually mean confuse, but also charm or bewitch. Some might argue that fascination is a really dodgy translation or whatever the Japenese is- presumably something more like "charm" or "entice", something that evokes more clearly both that you lose your mind, and that losing your mind is as a result of the vice of lust.
All men have experienced "fascination" and what a killer it is.
St. Thomas Aquinas describes "fascination" as one of the effects of the vice of lust, we read:
"Now carnal vices, namely gluttony and lust, are concerned with pleasures of touch in matters of food and sex; and these are the most impetuous of all pleasures of the body. For this reason, these vices cause man’s attention to be very firmly fixed on corporeal things … [As a] consequence man’s operation in regard to intelligible (obvious) things is weakened,
[This is caused] more, however, by lust than by gluttony, forasmuch as sexual pleasures are more vehement than those of the table. Wherefore lust gives rise to blindness of mind, which excludes almost entirely the knowledge of spiritual things."
Lust makes you forget eternity, heaven, hell, salvation, the truths of the Faith, the Crucifixion of the Son of God, your own immortal soul, your vocation, your state in life- absolutely everything can so easily get forgotten about in the grip of "fascination".
What wakes you up from confusion? In FFVII it is actually being attacked! Physical pain, and the ascetic tradition says the same. Take your USB charger wire, remove your shirt, and apply a few strokes to your back, that will wake you up! Take a cold shower! Sleep with the heating off in winter! Deny yourself the pleasures of taste, and, above all, alcohol.
In the game world there are accessories to prevent confusion from the spell of fascination, in life, for some men, there ain't any accessories that will help you, there's no tactics to defeat this enemy, and so, when you see that Jemnezmy appear on your screen, hold L1 and R1 and get out of there.
Sunday, January 6, 2019
Is Gaming a sin? Response to an e-mail.
Hello xxxxx,
Thank you so much for your e-mail, and may God bless you in your studies and in the pursuit of your vocation.
I am pretty much the only writer on this blog now and I don't contribute to it enough either, I think I started helping on it when I was about 24 and now I'm 32. I was a seminarian when I started and now I have been a priest 3 years.
I take the view that video games are a medium, just like film, music and literature. There are books that Catholics should not read, there are music types Catholics should not listen to, there are films Catholics should not watch, but this does not mean a catholic should not read any books, not listen to any music, not watch any films.
I also take the view that games are a kind of sport/ leisure activity a way of re-creating, of "playing" which according to St. Thomas Aquinas, is a necessary element in being a flourishing human being.
1) everyone needs to play, to recreate themselves,
2) video games are a medium, a type of entertainment and like any medium in itself it is morally neutral. The particular message or content that comes from the game will define its morality. I am quite strict with myself on this- games with swearing, impurities, or games where you summon demons, I avoid those- sometimes I have bought them and stopped playing them- like 'the last of us' which i thought was too vulgar language. So you're right GTA is going to be something to avoid. But there are plenty of games that are perfectly fine, just as there are films and books and music.
Obviously, for play to fulfill its job as recreation it will, by definition, be in moderation, because pay is there is help us re-create, to de-stress, it should be to let off steam and not a central part of our life. I probably only play maybe 2-3 hours a week.
I think priests who oppose video games are weird and inconsistent. ... do they have a problem with someone playing a sport? of course not! Do they have a problem with someone reading a decent novel? no.
Video games therefore are fine so long as they are morally neutral games (like for example Pac Man, or Candy Crush, or Mario Kart or a spots game or a platform game), or even, on the rare occasion morally positive (where you have an RPG with an inspiring and christian themed message) and always only as a distraction, a small amount of play or diversion to provide recreation which we all need in order to flourish.
with the Immaculate Virgin Mary.
Fr Higgins















