Alright.
I just finished the 2nd of the 3 discs of the xbox 360 edition of Final Fantasy XIII.
Apparently, scenario and script writers in Japanese Role-playing game land have run the proverbial narrative well dry, so to speak. FFXIII has the usual "let's stop the evil God/empire/ubermench conglomerate-conspiracy" plotline, complete with the usual cast of cookie-cutter character archetypes to illustrate the anti-authoritarian allegory (with one noticeable exceptions, on which I will hopefully elaborate on in a future posting). However, the end of the second disc (about 23 hours into the game, FWIW), commences with the *ahem* "totally unexpected" awful truth trope - that is, the point in a JRPG where the main characters/"band of heroes" discover that what they THOUGHT was the bad guy really isn't the pernicious villian they presumed he/she/it was, but something else. In most games, this enemy is usually revealed (upon its defeat, of course) to be servant/pawn of the REALLY bad guy, the good guy in disguise, or the unwitting interlocuter in some grandiose scheme of some other entity yet to be fully revealed within the narrative. In the case of FFXIII, however...(SPOILER ALERT!!!!!!)
...
The "final boss"/king of the animist deities that acts as the catalyst to this major plot twist IS, in fact, the "bad guy" after all - but after you "defeat him," he just laughs you off and says that you can't kill him - AT LEAST NOT YET! Apparently, the animist deities in this game want their subservient human "tools" to kill them off - but on their terms, not the humans', so they still "win" at the end of the day.
WHAT?!?!?!?!
Nietzche, eat your heart out. Ugh. Thanks be to God for the resevoir of theological and theodical coherence in Catholicism. Beats JRPG nonsense anyday :)
Friday, June 25, 2010
Wednesday, June 16, 2010
E3!!!
Ok, so we've seen all the press conferences. Zelda. Killzone 3. Golden Sun DS. A Gears of War rip-off...blah, blah, blah. I'll be honest: nothing too interesting so far, and at this point, the only revelations we can expect are impressions from the show floor. Ah well... I'm too busy playing Pokemon right now to care! Maybe if they announce FFXIII Versus for the 360...or an new F-Zero game...
Anything noteworthy from my fellow gamers? That new Xbox 360 slim looks pretty nifty...
Anything noteworthy from my fellow gamers? That new Xbox 360 slim looks pretty nifty...
Wednesday, May 19, 2010
In Case You Missed It (Because I Sure Did!): Dragon Quest IX release date is official
...as per neoGAF, portable old-school role-playing heads stateside July 11.
Interesting to note that Nintendo, not Square-Enix, is the publisher this time around. The ESRB rating is E10+ (DQ VIII on the ps2 was rated "T for Teen," as have most other mainline entries in the Dragon Quest series). Hopefully Nintendo doesn't bungle the transliterations - I'm all for family-friendly games, but this is a game series where the dialogue contributes a great deal to the overall enjoyment of the game, and I'd hate to see a diluted translation of an excellent script just to maintain more accessibility amongst the younger gaming set.
Nintendo's got a pretty impressive teaser up on their official website, FWIW:
http://dragonquest.nintendo.com./
Interesting to note that Nintendo, not Square-Enix, is the publisher this time around. The ESRB rating is E10+ (DQ VIII on the ps2 was rated "T for Teen," as have most other mainline entries in the Dragon Quest series). Hopefully Nintendo doesn't bungle the transliterations - I'm all for family-friendly games, but this is a game series where the dialogue contributes a great deal to the overall enjoyment of the game, and I'd hate to see a diluted translation of an excellent script just to maintain more accessibility amongst the younger gaming set.
Nintendo's got a pretty impressive teaser up on their official website, FWIW:
http://dragonquest.nintendo.com./
Tuesday, May 11, 2010
Revising for exams
I haven't been posting as I have been wrapped up in exams and revision for them. Still getting a bit of gaming in though. I'm working through the old Zelda II for the NES (unfinished business from when I was very young ;) ) and also FFX. I'm sure I'll have posts on both soon enough. I'm not sure why I had never got round to playing FFX in the past but am glad that I am now, I think I am pretty close to the end and am working out exactly where the game stands in terms of complementing or detracting from a Catholic worldview. Purely in terms of graphics/ gameplay/ sound/ battle it rates very highly- the battle system in particular, as with thought and tactics fights can be brushed aside quickly. Obviously, in terms of gameplay, things are too linear for my liking... that seems to be the way of a lot of RPGs. There has to be balance because too much freedom normally seems to devalue the story and characterisation.
Thursday, May 6, 2010
Ridin' the Alan Wake Hype Train
Alan Wake is a self-described "psychological thriller" (read: survival horror) game first announced over five years ago. It is finally set for release on May 18.
Despite my general proclivity towards role-playing games and my aversion to "blood n'guts" (that I managed to play through Resident Evil 5 without vomiting is, to quote Ben Franklin's aphorism, "proof that God loves me and wants me to happy") that such "survival horror" games tend to possess in spades, Alan Wake's emphasis on narrative development and puzzle-solving gameplay is certainly palpable to a role-playing gamer like me, and the "T for teen" rating would seem to indicate that the carnage will be kept to a minimum.
Many in the gaming community are already extolling Alan Wake as a "game-of-the-year" contender. There's even an online webisode series prequel to promote the game before its release in the coming weeks.
The metacritic average is in the 80th percentile, which would seem to indicate its not quite the foretaste of heaven some gamers apparently think it is. Still, if I ever manage to finish FFXIII and Pokemon Heartgold, I'm convinced Alan Wake can give me a good jolt of summer fun.
Despite my general proclivity towards role-playing games and my aversion to "blood n'guts" (that I managed to play through Resident Evil 5 without vomiting is, to quote Ben Franklin's aphorism, "proof that God loves me and wants me to happy") that such "survival horror" games tend to possess in spades, Alan Wake's emphasis on narrative development and puzzle-solving gameplay is certainly palpable to a role-playing gamer like me, and the "T for teen" rating would seem to indicate that the carnage will be kept to a minimum.
Many in the gaming community are already extolling Alan Wake as a "game-of-the-year" contender. There's even an online webisode series prequel to promote the game before its release in the coming weeks.
The metacritic average is in the 80th percentile, which would seem to indicate its not quite the foretaste of heaven some gamers apparently think it is. Still, if I ever manage to finish FFXIII and Pokemon Heartgold, I'm convinced Alan Wake can give me a good jolt of summer fun.
Tuesday, April 27, 2010
U.S. Supreme Court to hear case on Violent Video Games
h/t Sr. Helena at the Hell Burns blog.
http://www.latimes.com/business/la-fi-court-videos-20100427-39,0,5997035.story
http://www.latimes.com/business/la-fi-court-videos-20100427-39,0,5997035.story
Friday, April 23, 2010
Prayers!
Hey all,
Yours truly is undergoing something of a dark night right now and could use some spiritual backup.
St. John of the cross, ora pro nobis!
Yours truly is undergoing something of a dark night right now and could use some spiritual backup.
St. John of the cross, ora pro nobis!
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