Saturday, November 14, 2009

Veni, Vidi, Vici...

So, Call of Duty: Modern Warfare 2 has come and...well, will it EVER be gone? Based on what I've seen (haven't played it yet, though I look to eliminate that anomaly this evening at a gaming party), the multiplayer features of this game should keep trigger-finger gamers entertained for at least as long as the first Modern Warfare game did - which is to say that it's gonna be around for a long time. Its record-shattering sales would also seem to suggest that, as a franchise, Activision, the game's publisher, has something of a sales juggernaut on its hands.

IMO, the last time the gaming world had so hotly anticipated a gaming title was when Halo 2 was released. Ironically enough, I'd say the positive reception of Halo 2 from both critics and gamers mirrors the reception of MW2 thus far, as well. The criticism of MW2's single-player campaign seem vaguely reminiscient of the complaints regarding Halo 2 when it was first released, and, let's face it, the praise of the multiplayer features of both of these games needs no citation.

But is it REALLY as good as everyone claims it is? I'll be sure to proffer my own assessment after tonight, but what's everyone else feeling about this game?

Monday, November 2, 2009

After a Long Hiatus...

I return to the blogging world! Praised be Jesus Christ Now and Forever!

For those wondering about the latest excuse for my extended absence, well...it's pretty much what any reader of the blog has come to expect. As inevtiably happens with the beginning of a new Academic Term at a major University, I've been inundated with homework. Additionlly, with the formational expectations and various obligations that come with seminary living, I would hope that the readership would understand just how and why blogging naturally has fallen a bit to the wayside during the past month-and-a-half. My Xbox LIVE Gold Account also expired, meaning I'm no longer available to play any Rock Band, Halo, and/or Soul Calibur until furthur notice. My apologies to those who inquired about my gamertag and/or availability for online gaming - at some point, I plan to foray back into the great unknown realms of Xbox LIVE again, and I'll let you all know when that joyous day arrives.

Rather than perennially cursing darkness, however, allow to be a bit of a lightbearer: I've been bitten by the Pokemon bug again, and I managed to get my DS connected to Loyola's lovely wifi network. Feel free to e-mail me or comment below if you want my friendcode, be it for pokemon or any other game!

Off to class! See y'all later! May the Souls of the faithful departed, through the mercy of God, rest in peace. AMEN!

Tuesday, September 15, 2009

Imagination Station

Something I frequently hear from video game detractors of all varieties is the claim that video games as a collective whole "stifle the imagination."

Here's a strawman to refute that claim: Scribblenauts, the new DS platforming/adventure title that should be available at most United States retailers as of the day of this posting.

Normally, I would offer the readership a quick soundbite about the game, but nothing I could say describes the game as well as this video:



Interesting, no?

Sunday, September 6, 2009

How Much is too Much?

It's Labor Day Weekend - and a Sunday - so any impetus to do homework is being shoved aside in favor of the normal weekend festivities. Having already played Rock Band quite extensively this weekend, however, the scrupulousity is setting in, and what would normally be a PERFECT afternoon for video gaming is currently being spent on writing this blog post. I'm half of a mind to go home for the afternoon, as well, even though I know that there is absolutely nothing constructive for me to do back there, either, save a quick hello to my family and the acquiescence of a new DDR mat that, despite being purchased for usage here at St. Joseph's, is currently sitting at home the dining room in an unopened box.

The thing is, I know that when I have to face the weekday workload again, I'm going to want to do ANYTHING to avoid it. I'll surf the internet instead of reading Sense and Sensibility, and I'll probably find myself battling virtual demons in Soul Calibur IV instead of making sure my own soul is primed and pumped for the spiritual battles of daily seminary living.

Grrrrr...Lord Jesus, lead this blind and deaf servant to the healing vision of your glory! AMEN!

Tuesday, August 25, 2009

What Video Games Do Seminarians and Priests Play?

Being a seminarian myself, I'm acutely aware of the peculiar curiosity that Catholics and non-Catholics alike have regarding the "daily grind" of seminary living. While there are certainly many differences between the life of a seminarian and your average college-age young adult (more, I'd wager, than the moratorium on dating that comes with the job description), here's one similiarity that won't surprise readers of this blog: both seminarian and non-seminarian alike LOVE video games!

Here's a sampling of the video games I've played/seen people playing within the past week or so at St. Joseph College Seminary, where I live and study 9 months of the year:


Far Cry 2

Call of Duty 4

Soul Calibur IV

Mortal Combat vs. DC Universe

Rock Band 2

Tales of Vesperia

Star Ocean 4

Civilization Revolution


...and that's ONLY counting Xbox 360 games. I am one of 6 priests and/or seminarians who owns one, and living in community makes it easy for us to keep what I call a "diversified gaming portfolio" - a vast collection of video game titles of many different genres. It saves money, too; you can bet that at least of one of us is paying attention when a high-profile game is about to be released!

One of the guys here has a PS3, another has a PSP, and at least one of my brother seminarians has a Nintendo DS, as well. PC gaming, too, has something of a following here; we've got at least one Half-Life/Portal PC player in our ranks.

One thing I'm not seeing: MMO's. I can't stand the accursed genre myself; maybe the other guys steer clear of the genre to avoid the perils of online game addiction? Whatever the reason, gaming is alive and well at at least one college seminary in the country. How's that for a snapshot of seminary living?

Thursday, August 13, 2009

Wii Gamers! Buy this game!

It's called Mercury Meltdown Revolution, and I found it at Gamestop yesterday for $10. Knowing the stellar reviews the game has received from critics and fans alike, I bought it - without having any real idea of what the game would be like. I hadn't even seen a screenshot before!

I've played it for all of 30 minutes. It's easily worth the $10 I spent, and though I'm a little miffed that I need to unlock the multiplayer "party games," the single-player game is more than enjoyable enough in it's own right; I'd play through it with or without the promise of unlockable mini-games (doesn't the wii have enough of those already, anyway?).

Anyone out there ever play with one of these as a kid?



The game is basically like that, except the game is more like an obstacle course than a labyrinth. There's some nifty puzzles to solve, too.

Here's a comparison for the gaming initiated: it's pretty much everything Super Monkey Ball: Banana Blitz should have been, but wasn't. The fact that it's STILL cheaper than the aforementioned gaming disappointment of the millenia just goes to show you how that quality gaming on a budget is still possible in this day and age.

Viva Mercury Meltdown!

Monday, August 3, 2009

For Those Who Still Think that Video Games have no Spiritual Value...

"One born of human flesh man,
man is now a race of some power
you, son of man,
must face the power you hold
and you must face your destiny as well...

Though your days be peaceful, the fated time draws near
I am your judgment
I sundered the tongues of your fathers
and shattered their arrogant power
so long as the Lord does not live in you, all living beings hold darkness in their hearts
if you truly wish to be yourself, then rise and fight the darkness within - the demon inside!
If you have the will to challenge your destiny, son of man, state your name!"

Ok, so it's not like this is like an ultra-deep theological exegesis or anything, but in all honesty, I've heard homilies at mass with less "spiritual value" than these two paragraphs. Reminds me of some of the psalms, actually. Perhaps my Catholic and Christian readers can chime in with their thoughts?

Anyway, here's the game from which the above monologue can be found:



Basically, the game's about a demon invasion in Tokyo. You play as a character who is given a handheld computer that is able to summon other demons to stave off the demon invasion in the city.

The occult thematic is obviously strong with this one; I find the theme and imagery somewhat disconcerting, but not being much of an expert on occult-related matters, I've had to rely on information from more learned sources than myself about just what exactly I should "watch out for" when I'm playing a game like this. I'm hoping to see more of the kind of stuff from the aforementioned excerpt as I play through it; apparently the game has multiple endings depending on what you do throughout the course of the game, so I may or may not find what I'm looking for. The game system itself, irrespective of the graphics, story, characters, music, and the like, is actually really, really fantastic; it's basically a "grid-based strategy" game (think chess) with the standard role-playing conventions one would associate with a Final Fantasy game. Either of these solitary game elements would probably make for an acceptable, though not exemplary, gaming experience, but they meshed peculiarly well in this game. Kudos to Atlus for creating a solid, if not spectacular, gameplay system.

I hope to have more to share about this game in a future post - which will most likely have to wait until the end of the week, as I'm Milwaukee bound tonight to visit some brother seminarians. St. Nicodemus, ora pro nobis!