Alan Wake is a self-described "psychological thriller" (read: survival horror) game first announced over five years ago. It is finally set for release on May 18.
Despite my general proclivity towards role-playing games and my aversion to "blood n'guts" (that I managed to play through Resident Evil 5 without vomiting is, to quote Ben Franklin's aphorism, "proof that God loves me and wants me to happy") that such "survival horror" games tend to possess in spades, Alan Wake's emphasis on narrative development and puzzle-solving gameplay is certainly palpable to a role-playing gamer like me, and the "T for teen" rating would seem to indicate that the carnage will be kept to a minimum.
Many in the gaming community are already extolling Alan Wake as a "game-of-the-year" contender. There's even an online webisode series prequel to promote the game before its release in the coming weeks.
The metacritic average is in the 80th percentile, which would seem to indicate its not quite the foretaste of heaven some gamers apparently think it is. Still, if I ever manage to finish FFXIII and Pokemon Heartgold, I'm convinced Alan Wake can give me a good jolt of summer fun.
Showing posts with label horror games. Show all posts
Showing posts with label horror games. Show all posts
Thursday, May 6, 2010
Sunday, December 27, 2009
I'm a Survivor!
Just finished RE5 with my brother this morning. Not sure if I'm up for a full-fledged review, but as a gamer fairly new to the Resident Evil franchise, I will say I was very pleased with the entire package - the game isn't perfect, but there's nothing really glaringly WRONG with the game, either. It's violent, it's gory, but not in the way the Modern Warfare 2 is; there is no moral relativism-masquerading-as-narrative "depth" here. In fact, without spoiling anything, I dare say the story's themes fit quite well into a well-formed Catholic worldview. I was genuinely surprised by the characterization, too; it's as much of an action game as a horror game, meaning there's equal parts Indiana Jones as there is...well, "Resident Evil" (the movie, of course ;P). Actually, it's better than quite a few movie storylines in the recent past...including the most recent Indiana Jones movie.
It's not a game for the youngsters, and I'm not sure if the game holds up if you go it solo. Without spoiling the more important narrative details, though, I will say this: Resident Evil is a very impressive game. It's visually and aurally outstanding; the narrative is more compelling than most movies from the past year (seriously!), and Capcom managed to synthesize the best elements of a "scare-your-pants-off" atmosphere with action-oriented gameplay (it's not so much a Halo-esque "shooter" as a Devil May Cry "action game") that thrives on cooperation between players rather than competition. It's a little on the short side, and there's nothing truly "innovative" about the actual gameplay itself beyond the cooperative aspect, but it does everything you'd expect - and some things you wouldn't expect - more than adequately. Easily the biggest and best "surprise hit" for 2009.
Readers, please feel free to comment, especially RE: the story in the combox below. I would love to talk about the narrative, characters, etc. in greater depth than this intentionally spoiler-free blog post indicates. Just be careful with spoilers!
It's not a game for the youngsters, and I'm not sure if the game holds up if you go it solo. Without spoiling the more important narrative details, though, I will say this: Resident Evil is a very impressive game. It's visually and aurally outstanding; the narrative is more compelling than most movies from the past year (seriously!), and Capcom managed to synthesize the best elements of a "scare-your-pants-off" atmosphere with action-oriented gameplay (it's not so much a Halo-esque "shooter" as a Devil May Cry "action game") that thrives on cooperation between players rather than competition. It's a little on the short side, and there's nothing truly "innovative" about the actual gameplay itself beyond the cooperative aspect, but it does everything you'd expect - and some things you wouldn't expect - more than adequately. Easily the biggest and best "surprise hit" for 2009.
Readers, please feel free to comment, especially RE: the story in the combox below. I would love to talk about the narrative, characters, etc. in greater depth than this intentionally spoiler-free blog post indicates. Just be careful with spoilers!
Saturday, December 26, 2009
Cooperation and Competition in Video Games
First off, a belated Merry Christmas to all readers of this blog. God bless each and every one of you!
Here's what my dad and I bought my younger brothers for Christmas:
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I was under the impression that this game was just a "wii-make" of the Nintendo DS game of the same name from three years ago. Turns out I was wrong, and good thing, too: it's as if the game was designed with the Kirchoff clan in mind. It's more cooperative than competitive, which seems to be a rarity for video games these days outside of the shooter genre.
My brother Tim has introduced me to another cooperative game, Resident Evil 5. My aversion to blood, gore, and the like isn't preventing me from enjoying it, either. In fact, I feel like I'm playing some Indiana Jones spin-off more often than not - except for the blood and guts, of course. It may be worth re-examining the last blog post in light of this game, as well.
All that for later, though. The important thing: cooperative multiplayer gaming is AWESOME. Period. And as much as "playing a sport" could probably do this just as well, you can't play basketball outside when there's snow on the ground.
I'll (hopefully) post more detailed impressions of both of these games later (or, alternatively, another poster will!). For now, though, less typing, and more, you know, actual game-playing. Merry Christmas, everyone!
Here's what my dad and I bought my younger brothers for Christmas:
.jpg)
I was under the impression that this game was just a "wii-make" of the Nintendo DS game of the same name from three years ago. Turns out I was wrong, and good thing, too: it's as if the game was designed with the Kirchoff clan in mind. It's more cooperative than competitive, which seems to be a rarity for video games these days outside of the shooter genre.
My brother Tim has introduced me to another cooperative game, Resident Evil 5. My aversion to blood, gore, and the like isn't preventing me from enjoying it, either. In fact, I feel like I'm playing some Indiana Jones spin-off more often than not - except for the blood and guts, of course. It may be worth re-examining the last blog post in light of this game, as well.
All that for later, though. The important thing: cooperative multiplayer gaming is AWESOME. Period. And as much as "playing a sport" could probably do this just as well, you can't play basketball outside when there's snow on the ground.
I'll (hopefully) post more detailed impressions of both of these games later (or, alternatively, another poster will!). For now, though, less typing, and more, you know, actual game-playing. Merry Christmas, everyone!
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