A friend of mine recently posted a link to this website on my facebook wall, and I figured I'd pass along the favors to the readership here. Check out "The Cross and the Controller" website here:
http://www.thecrossandthecontroller.com/tcatccom/Default.aspx
Also, a certain Colin Malcolm contacted me on facebook recently requesting that I ask around for Catholics who are involved in or interested in game development. While I find it hard to believe that Catholics AREN'T involved in this industry, I do think Colin presents an interesting question. How does a Catholic integrate game development into their Catholic faith? I'd love to hear from an actual game developer about this.
On a final note, Merry 4th day of Christmas!
Showing posts with label Catholic media. Show all posts
Showing posts with label Catholic media. Show all posts
Wednesday, December 28, 2011
Wednesday, August 31, 2011
Another Catholic Gamer!
Thank you Ashley Collins for throwing this in my direction! Looks like a new Catholic-oriented gaming website has emerged during the past summer. Readers, head over to http://catholicgamer.com/ to see what's happenin'!
Tuesday, September 14, 2010
Halo Reach?
Xbots like myself are naturally abuzz about Halo Reach, which launched to spectacular fanfare last night. My brother Joe is currently playing his copy (or at least, that's what Xbox LIVE would have me believe) and many others have asked me if I've bought a copy of my own. I haven't, much to the chagrin of my brothers, who are growing tired of Modern Warfare 2 and are anxious to try a new remedy to cure their itching trigger fingers.
The reviews have been stellar, to say the least. One of my friends commented on his facebook this morning that Reach "has lived up to all the hype." I want to hear from the detractors. Pipe up, before I spend more money I don't have and give into the demands of the consumer culture!
The reviews have been stellar, to say the least. One of my friends commented on his facebook this morning that Reach "has lived up to all the hype." I want to hear from the detractors. Pipe up, before I spend more money I don't have and give into the demands of the consumer culture!
Thursday, September 2, 2010
This made me laugh
http://dustinfaber.blogspot.com/2010/08/giving-penance-to-video-game-villains.html
In other news, I have Xbox LIVE gold again, and am eager to play Rock Band 2 with any and all takers. Gamertag: Ando Commando 4.
See y'all in cyberspace!
In other news, I have Xbox LIVE gold again, and am eager to play Rock Band 2 with any and all takers. Gamertag: Ando Commando 4.
See y'all in cyberspace!
Monday, March 1, 2010
Catholic Gaming Community?
From the e-mail files:
"I’ve been looking around the web for any ‘Catholic Gaming’ groups, specifically on the Xbox 360, I came across one of the blogs you contribute to and decided to shoot you an email.
Do you know of any Catholic-based clans, or gaming communities? I’m interested in gaming with like-minded individuals, and if you’ve ever played Xbox Live, you know that most people tend to be vulgar, crass, disrespectful and the like. Right now I’m playing ModernWarfare 2, but I love almost all games. Let me know if you can point me in the right direction!"
Being the online gaming square that I am, I got nothin.' Readers! Knowest thou anything relevant about this topic?
"I’ve been looking around the web for any ‘Catholic Gaming’ groups, specifically on the Xbox 360, I came across one of the blogs you contribute to and decided to shoot you an email.
Do you know of any Catholic-based clans, or gaming communities? I’m interested in gaming with like-minded individuals, and if you’ve ever played Xbox Live, you know that most people tend to be vulgar, crass, disrespectful and the like. Right now I’m playing ModernWarfare 2, but I love almost all games. Let me know if you can point me in the right direction!"
Being the online gaming square that I am, I got nothin.' Readers! Knowest thou anything relevant about this topic?
Monday, January 25, 2010
"Man Games"
Hello everyone, and welcome to the first ever edition of "man games." Those who are unfamiliar with Linux and Unix might be somewhat bemused by the title of this post. This is not, in fact, a column about games for men. Rather, in Linux and Unix the “man” command in the terminal brings up a text manual for the requested subject. For example, “man grep” would bring up the manual page for the grep command. So man games is, in fact, a column about games on Linux. Many of these games are also available on Windows, so if you are a Windows user then you might find some good stuff here too.
If you have never used Linux, I would encourage you to give it a try. At the basic level, Linux can be very user friendly. An excellent starting point is the Ubuntu distribution, which has wide compatibility and a helpful user base.
The truth is that I am fairly new Linux myself and through this column you will be joining me on my own journey of exploring the gaming opportunities on this robust and powerful family of operating systems. And if you are new to Linux or have never tried it, then you can rest assured that I was once in your shoes.
You can obtain a liveCD version of Ubuntu Linux to try it out without changing a thing on your current system here at the Ubuntu site:
http://www.ubuntu.com/
As a final note, I am proud to be hosted at the Catholic Video Gamers blog. God and the Catholic Church are of prime importance to my life.
Steely
posted via proxy by Andy Kirchoff
If you have never used Linux, I would encourage you to give it a try. At the basic level, Linux can be very user friendly. An excellent starting point is the Ubuntu distribution, which has wide compatibility and a helpful user base.
The truth is that I am fairly new Linux myself and through this column you will be joining me on my own journey of exploring the gaming opportunities on this robust and powerful family of operating systems. And if you are new to Linux or have never tried it, then you can rest assured that I was once in your shoes.
You can obtain a liveCD version of Ubuntu Linux to try it out without changing a thing on your current system here at the Ubuntu site:
http://www.ubuntu.com/
As a final note, I am proud to be hosted at the Catholic Video Gamers blog. God and the Catholic Church are of prime importance to my life.
Steely
posted via proxy by Andy Kirchoff
Wednesday, January 20, 2010
New Contributor!
GOOOOOOOOOOOOOOOOOOOOoooood Morning Catholic Video Gamer readers!
Today I have the privilege of introducing a new contributor: Brian "Steely" Swan. He'll have his first post up shortly. Welcome to the blog, Steely!
Today I have the privilege of introducing a new contributor: Brian "Steely" Swan. He'll have his first post up shortly. Welcome to the blog, Steely!
Monday, December 28, 2009
Monday, December 14, 2009
On Video Game Violence
Christmas break – a full month of it, no less – has arrived for this anxious seminarian! That means, among other things, actually attending to the duties of blogmaster for once – an obligation I’m actually quite happy to have, actually, as it will doubtlessly keep me busy amidst the tedium that haunts Christmas vacation. As I wrote on my facebook status this morning: “It’s amazing how the luxury of free time can make one feel so despondent.” Human beings are created in the image and likeness of God, which means that we have to, you know, do stuff now and then. In the words of the late and Great John Paul II:
"Work is a good thing for man – a good thing for his humanity – because through work man not only transforms nature, adapting it to his own needs, but he also achieves fulfillment as a human being and indeed, in a sense, becomes ‘more a human being’."
Without turning this post into yet another episode of “Theology Amateur Hour,” let me just say that despite my numerous blog-vanishings, infrequent postings, and general ineptitude in maintaining this blog, I’m VERY thankful for the readership I have here, diminutive and infrequent as it may be. Blogging gives me a chance to do something, however menial, for the greater glory of God, and if any solitary reader gleans something worthwhile from what happens here, well, awesome!
*AHEM* Without further ado, then…
“Video game violence” has been something of a recurring theme here on CathVG throughout the duration of its existence, but it seems to me that the past few months in particular have brought the issue into a greater focus. This is evident both from my own individual postings and comments from this blog’s readership. My “review” of Soul Calibur IV, for example, defended the game’s violence as a sort of “icon” in which we one can see the “glory” of fighting – yes, even using lethal means, if necessary – for what the Psalmist calls “the cause of truth, goodness and right.”
Commenter j35u5fr34k expressed his reservation about anyone, let alone seminarians and priests, playing violent video games:
“You and these priests need to read what the Pope teaches about violence in video games. I also struggle with whether or not I should play video games that depict violence against humans. The Pope is outspoken against games that exhault violence.”
A fair point. Sadly, his and other commentators wishing to probe this issue further received no response from me, and thus any opportunity for intellectual and spiritual edification – the “fulfillment,” or at least a part of said fulfillment, that JPII talks about in the quote above – was ignored. No longer!
For me, the portrayal of “violence” in any given media context is justified based on, well, the context; the same applies for treatment of sexuality. I despise the brutality of movies like Watchmen; I likewise cringe at the gratuitous violence in games like Grand Theft Auto. At the same time, I’ve always been very sympathetic to those who claim that Halo and the like are basically this generation’s Cops and Robbers; a harmless role-playing/imaginative exercise. Everyone knows who the good guys and the bad guys are; the moral lines are drawn, and there’s no over-the-top brutality involved in anything that occurs in either situation.
Some games, however, not only blur the line between right and wrong, but seem to glorify in making the player feel as if they ARE engaging in actual acts of brutality. For an example of this peculiar game mechanic (I know of no better euphemism for this phenomenon), see the latest review of Call of Duty: Modern Warfare 2 from none other than the National Catholic Register, a Catholic periodical worth reading if there ever was one. It mentions the problem with the now-infamous “Airport level” in the game, which, as the article describes, involves the player
“…A group of men enter an airport where civilians are peacefully waiting for their flights. The image on the screen is the perspective of your character, gun in hand.Calmly, slowly, methodically, the men walk through two entire levels of the airport mowing down civilians. They scream, run and drag their wounded bodies through smears of their own blood until someone, perhaps you, puts a bullet in their heads. Scores of unarmed people are mowed down. At the very end, your character is shot in the head, left staring lifelessly at the ceiling as blood pools around him.”
The article then asks the question: “Is the cold-blooded massacre of innocent civilians really an experience on the emotional spectrum that we need not only witness, but simulate?” I would answer in the negative, as I hope ANYBODY would. The question is, what makes this game so morally objectionable in contrast to the other parts of the game? How is MW2 worse than Halo or another shooter? Is it because of the violence itself? The intensity of the depiction of the violence in question? Is it the act or object of the violence, in which the player is involved in such a powerful way?
I still need to sort out my thoughts on the matter a bit more, but my rudimentary knowledge of Catholic moral theology makes me think it’s a combination of the three. As per the catechism:
“1750 The morality of human acts depends on:
- the object chosen;
- the end in view or the intention;
- the circumstances of the action.”
See: http://www.scborromeo.org/ccc/p3s1c1a4.htm
Of course, there’s a such thing as an intrinsically evil act, too. Murder, needless to say, is such an action; is the virtual murder of civilians, then, tantamount to actual murder? It would seem so…moreover, does this carry into any act of murder in games? Is having a fragfest in Halo with friends also morally wrong (and, by extension, playing games like cops and robbers), too?
One of these things is not like the other. Trying to make a player feel accomplished for brutally killing civilians is certainly morally distinguishable from shooting a bald space marine who is also trying to kill you (lethal self-defense is also defended by Catholic doctrine). Yet, irrespective of how its depicted, it seems that there’s something wrong with killing people in any circumstance, regardless of how brutally its depicted. Is it really murder if it’s “just a game”? Where is the line drawn here?
Ok, enough of my ruminations. Readers, the ball is in your court. Fire away!
"Work is a good thing for man – a good thing for his humanity – because through work man not only transforms nature, adapting it to his own needs, but he also achieves fulfillment as a human being and indeed, in a sense, becomes ‘more a human being’."
Without turning this post into yet another episode of “Theology Amateur Hour,” let me just say that despite my numerous blog-vanishings, infrequent postings, and general ineptitude in maintaining this blog, I’m VERY thankful for the readership I have here, diminutive and infrequent as it may be. Blogging gives me a chance to do something, however menial, for the greater glory of God, and if any solitary reader gleans something worthwhile from what happens here, well, awesome!
*AHEM* Without further ado, then…
“Video game violence” has been something of a recurring theme here on CathVG throughout the duration of its existence, but it seems to me that the past few months in particular have brought the issue into a greater focus. This is evident both from my own individual postings and comments from this blog’s readership. My “review” of Soul Calibur IV, for example, defended the game’s violence as a sort of “icon” in which we one can see the “glory” of fighting – yes, even using lethal means, if necessary – for what the Psalmist calls “the cause of truth, goodness and right.”
Commenter j35u5fr34k expressed his reservation about anyone, let alone seminarians and priests, playing violent video games:
“You and these priests need to read what the Pope teaches about violence in video games. I also struggle with whether or not I should play video games that depict violence against humans. The Pope is outspoken against games that exhault violence.”
A fair point. Sadly, his and other commentators wishing to probe this issue further received no response from me, and thus any opportunity for intellectual and spiritual edification – the “fulfillment,” or at least a part of said fulfillment, that JPII talks about in the quote above – was ignored. No longer!
For me, the portrayal of “violence” in any given media context is justified based on, well, the context; the same applies for treatment of sexuality. I despise the brutality of movies like Watchmen; I likewise cringe at the gratuitous violence in games like Grand Theft Auto. At the same time, I’ve always been very sympathetic to those who claim that Halo and the like are basically this generation’s Cops and Robbers; a harmless role-playing/imaginative exercise. Everyone knows who the good guys and the bad guys are; the moral lines are drawn, and there’s no over-the-top brutality involved in anything that occurs in either situation.
Some games, however, not only blur the line between right and wrong, but seem to glorify in making the player feel as if they ARE engaging in actual acts of brutality. For an example of this peculiar game mechanic (I know of no better euphemism for this phenomenon), see the latest review of Call of Duty: Modern Warfare 2 from none other than the National Catholic Register, a Catholic periodical worth reading if there ever was one. It mentions the problem with the now-infamous “Airport level” in the game, which, as the article describes, involves the player
“…A group of men enter an airport where civilians are peacefully waiting for their flights. The image on the screen is the perspective of your character, gun in hand.Calmly, slowly, methodically, the men walk through two entire levels of the airport mowing down civilians. They scream, run and drag their wounded bodies through smears of their own blood until someone, perhaps you, puts a bullet in their heads. Scores of unarmed people are mowed down. At the very end, your character is shot in the head, left staring lifelessly at the ceiling as blood pools around him.”
The article then asks the question: “Is the cold-blooded massacre of innocent civilians really an experience on the emotional spectrum that we need not only witness, but simulate?” I would answer in the negative, as I hope ANYBODY would. The question is, what makes this game so morally objectionable in contrast to the other parts of the game? How is MW2 worse than Halo or another shooter? Is it because of the violence itself? The intensity of the depiction of the violence in question? Is it the act or object of the violence, in which the player is involved in such a powerful way?
I still need to sort out my thoughts on the matter a bit more, but my rudimentary knowledge of Catholic moral theology makes me think it’s a combination of the three. As per the catechism:
“1750 The morality of human acts depends on:
- the object chosen;
- the end in view or the intention;
- the circumstances of the action.”
See: http://www.scborromeo.org/ccc/p3s1c1a4.htm
Of course, there’s a such thing as an intrinsically evil act, too. Murder, needless to say, is such an action; is the virtual murder of civilians, then, tantamount to actual murder? It would seem so…moreover, does this carry into any act of murder in games? Is having a fragfest in Halo with friends also morally wrong (and, by extension, playing games like cops and robbers), too?
One of these things is not like the other. Trying to make a player feel accomplished for brutally killing civilians is certainly morally distinguishable from shooting a bald space marine who is also trying to kill you (lethal self-defense is also defended by Catholic doctrine). Yet, irrespective of how its depicted, it seems that there’s something wrong with killing people in any circumstance, regardless of how brutally its depicted. Is it really murder if it’s “just a game”? Where is the line drawn here?
Ok, enough of my ruminations. Readers, the ball is in your court. Fire away!
Saturday, June 20, 2009
We're St. Blog's Parishioners!
It's official: Catholic Video Gamers is now registered at Saint Blogs' Parish, the online Catholic blog directory! This should make it far easier for the writers and readers in the Catholic blogosphere to find us, as we'll now be listed in the St. Blog's Parish aggregator, appear in their search engine, and have an official listing in their extensive directory.
It's my hope that membership at St. Blogs' will garner some attention from faithful Catholics who, thus far, have constituted a minority of this blog's followers and readers. Catholic Video Gamers began in large part because of a perceived lack of attention for the video game entertainment medium on the part of Catholics, and the participation of St. blog's "parishioners" should remedy this; they'll be a excellent supplement to the already active voices from the gaming culture that have been reading, linking, and commenting on this blog during the past few weeks.
Glory to God in the highest! St. Vincent Kaun, pray for us and the success of this blog!
It's my hope that membership at St. Blogs' will garner some attention from faithful Catholics who, thus far, have constituted a minority of this blog's followers and readers. Catholic Video Gamers began in large part because of a perceived lack of attention for the video game entertainment medium on the part of Catholics, and the participation of St. blog's "parishioners" should remedy this; they'll be a excellent supplement to the already active voices from the gaming culture that have been reading, linking, and commenting on this blog during the past few weeks.
Glory to God in the highest! St. Vincent Kaun, pray for us and the success of this blog!
Friday, June 19, 2009
Move Over Final Fantasy XIV...
Enter the real game of the show for e3 2009 - Star Wars: The Old Republic:


click here to view the incredible first trailer!
How did I miss this? Granted, there's no gameplay footage, but if an on-again, off-again Star Wars "fan" like me was willing to commit to purchasing this game on its release day, I can only imagine what the real Star Wars enthusiasts feel.
Then my brother curtly told me that this game, like FFXIV, is an MMO ("massively-multiplayer-online" game).
"You have been deceived." Indeed.
Why oh why must the most graphically impressive games be of a genre I absolutely despise? Well, ces't le vi. There are plenty of other games I'm looking forward to...like, say, the Nintendo DS role-playing game Infinite Space (which just released in Japan to a flurry of positive press and premiering at the very top of the weekly video games sales charts), or the intriguing , Let's Tap! for the Wii (a likely candidate for the next "kid-friendly games, parent-friendly prices" post, if nothing else), both of which happen to be published by Nintendo's former archcompetitor, Sega.
Unlike last summer, which proved to be quite the boon for gamers (high-profile video game releases of just about every imaginable genre graced just about every prominent piece of gaming hardware), this summer does look to be a tad on the slow side - which is probably better for an overweight gamehead like me, anyway. Gotta get some form of exercise besides Dance Dance Revolution, after all! Plus, with the Year of the Priest commencing today, one would think a seminarian would find something more Christ-like than lounging around playing video games all day.
So, to my fellow gamers - with the gaming pipeline so thin in the coming months, what do you plan on doing to beat the heat? What future releases do you have your eyes on?
St. Isidore, St. Gabriel, and St. John Vianney, pray for us!


click here to view the incredible first trailer!
How did I miss this? Granted, there's no gameplay footage, but if an on-again, off-again Star Wars "fan" like me was willing to commit to purchasing this game on its release day, I can only imagine what the real Star Wars enthusiasts feel.
Then my brother curtly told me that this game, like FFXIV, is an MMO ("massively-multiplayer-online" game).
"You have been deceived." Indeed.
Why oh why must the most graphically impressive games be of a genre I absolutely despise? Well, ces't le vi. There are plenty of other games I'm looking forward to...like, say, the Nintendo DS role-playing game Infinite Space (which just released in Japan to a flurry of positive press and premiering at the very top of the weekly video games sales charts), or the intriguing , Let's Tap! for the Wii (a likely candidate for the next "kid-friendly games, parent-friendly prices" post, if nothing else), both of which happen to be published by Nintendo's former archcompetitor, Sega.
Unlike last summer, which proved to be quite the boon for gamers (high-profile video game releases of just about every imaginable genre graced just about every prominent piece of gaming hardware), this summer does look to be a tad on the slow side - which is probably better for an overweight gamehead like me, anyway. Gotta get some form of exercise besides Dance Dance Revolution, after all! Plus, with the Year of the Priest commencing today, one would think a seminarian would find something more Christ-like than lounging around playing video games all day.
So, to my fellow gamers - with the gaming pipeline so thin in the coming months, what do you plan on doing to beat the heat? What future releases do you have your eyes on?
St. Isidore, St. Gabriel, and St. John Vianney, pray for us!
Thursday, May 14, 2009
Our Sunday Visitor Headline: "How Video Games are Good for Kids"
As usual, I'm totally LTTP on this one, but this is too significant to ignore: The Catholic Newsweekly Our Sunday Visitor (a publication I would highly recommend, BTW, if only because of the spectacular writing of Russell Shaw) published an article earlier this month entitled "A Proposal: Computer Games can be Beneficial for Children." The editors pushed it the article to the front cover of the weekly edition, too, so anyone who has a subscription to the publication should have no trouble finding the article. The author, Eugene Gan, himself a professor at Franciscan University in Stuebenville, Ohio, chronicles the time he spent playing Lego Star Wars II with his son.
Some notable excerpts:
"We've all heard how sports help kids learn important life lessons, including perseverance, teamwork and all the rest. I propose -- and this may horrify some of you -- that computer games can play the same formative role."
...
"Talk about team play: It was in one such level in the computer game that I could hear myself coaching my son to persevere and not to give up so easily.
"Stick with it, son. You can do it."
But he was too quick to whine, "I can't do it," without really even trying. Aha, a life-lesson opportunity. I paused the game to talk about the importance of facing challenges, recovering from failure, and relating it to Our Lord's falls while carrying the cross on the Via Dolorosa. (That last one didn't seem as much a stretch at the time.)
The key is to look beyond the old perception of computer games as solely eye-hand-coordinated diversions for real opportunities to encourage more coordination through thinking and purposeful movement."
Feel free to read the whole thing here.
For my part, I was simply glad to read an article from the Catholic Press that didn't lambast video games as something inherently evil (which, sadly, has been the norm for the past decade or so, even though the U.S. media in general seemed all to eager to perpetuate this same viewpoint even now). This article, however, is actually the latest example of a growing trend in Catholic media outlets. No longer are video games to be ignored as worthless or, worse yet, derided as sinful mind-numbing, soul-stealing agents. The article leaves something to be desired (it leaves an open door to critics that claim the lessons learned from video games are also just as easily learned from sports, clubs, and other activities, which really just reflects an ignorance of video games as both a communications and artistic medium), I'm glad that prominent Catholic publications, both web-based and printed periodicals, are beginning to discover video games as something worthy of accolades rather than something to be dismissed with derision. Kudos to Eugene Gan and OSV for running this piece!
Some notable excerpts:
"We've all heard how sports help kids learn important life lessons, including perseverance, teamwork and all the rest. I propose -- and this may horrify some of you -- that computer games can play the same formative role."
...
"Talk about team play: It was in one such level in the computer game that I could hear myself coaching my son to persevere and not to give up so easily.
"Stick with it, son. You can do it."
But he was too quick to whine, "I can't do it," without really even trying. Aha, a life-lesson opportunity. I paused the game to talk about the importance of facing challenges, recovering from failure, and relating it to Our Lord's falls while carrying the cross on the Via Dolorosa. (That last one didn't seem as much a stretch at the time.)
The key is to look beyond the old perception of computer games as solely eye-hand-coordinated diversions for real opportunities to encourage more coordination through thinking and purposeful movement."
Feel free to read the whole thing here.
For my part, I was simply glad to read an article from the Catholic Press that didn't lambast video games as something inherently evil (which, sadly, has been the norm for the past decade or so, even though the U.S. media in general seemed all to eager to perpetuate this same viewpoint even now). This article, however, is actually the latest example of a growing trend in Catholic media outlets. No longer are video games to be ignored as worthless or, worse yet, derided as sinful mind-numbing, soul-stealing agents. The article leaves something to be desired (it leaves an open door to critics that claim the lessons learned from video games are also just as easily learned from sports, clubs, and other activities, which really just reflects an ignorance of video games as both a communications and artistic medium), I'm glad that prominent Catholic publications, both web-based and printed periodicals, are beginning to discover video games as something worthy of accolades rather than something to be dismissed with derision. Kudos to Eugene Gan and OSV for running this piece!
Saturday, April 18, 2009
Alleluia!
Frequent readers of this blog have doubtlessly noticed the dearth of postings during the past month and a half that roughly coincided with the Lenten season. Hopefully they have also noticed the recent flurry of activity that has accompanied Easter's arrival, as well!
Catholic Video Gamers welcomes two additional staffers to its ranks: Arturo Felix and Charles Harmata. Both are well versed in the technological knowledge that has allowed for the Easter renovation of the CVG webpage, and their expertise in this field is supplemented with a plethora of gaming knowledge that is, needless to say, informed by a strong Catholic faith. They'll both be posting their own introductions soon enough - stay tuned for more from each of them in the near future!
In addition to the blog's new banner and general aesthetic overhaul, CVG is now proud to announce its two patron saints: St. Isidore (being patron saint of the internet, he seemed like a natural choice for a patron of a weblog) and St. Gabriel the archangel. May their intercession guide and protect all who visit this webpage to the loving embrace of the Savior. St. Isidore and St. Gabriel the archangel, pray for us!
Finally, with the school year winding down, (all four staffers here are students), the impending summer vacation should provide ample opportunities for us all to keep CVG more frequently updated. None of us are planning to "blog-vanish" anytime soon; please keep us all in your prayers as the academic year comes to a close!
St. Apollonius the apologist, pray for us!
Catholic Video Gamers welcomes two additional staffers to its ranks: Arturo Felix and Charles Harmata. Both are well versed in the technological knowledge that has allowed for the Easter renovation of the CVG webpage, and their expertise in this field is supplemented with a plethora of gaming knowledge that is, needless to say, informed by a strong Catholic faith. They'll both be posting their own introductions soon enough - stay tuned for more from each of them in the near future!
In addition to the blog's new banner and general aesthetic overhaul, CVG is now proud to announce its two patron saints: St. Isidore (being patron saint of the internet, he seemed like a natural choice for a patron of a weblog) and St. Gabriel the archangel. May their intercession guide and protect all who visit this webpage to the loving embrace of the Savior. St. Isidore and St. Gabriel the archangel, pray for us!
Finally, with the school year winding down, (all four staffers here are students), the impending summer vacation should provide ample opportunities for us all to keep CVG more frequently updated. None of us are planning to "blog-vanish" anytime soon; please keep us all in your prayers as the academic year comes to a close!
St. Apollonius the apologist, pray for us!
Monday, August 11, 2008
Summer Silence
If you (like me) are experiencing some sort of spiritual, physical, or mental fatigue right now (whether or not it's related to gaming), The Anchoress blog has the right prescription: an online retreat. Give it a look-see if you need a diversion from the hectic summertide.
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